Difference between revisions of "User:Lordmatt"

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* Boosts of each tier of [[Museum#Power_stones|power stones]]
 
* Boosts of each tier of [[Museum#Power_stones|power stones]]
 
* NGL the rules for [[Experiment: Light]] baffle me. Like, how does it determine how many bounces you get?
 
* NGL the rules for [[Experiment: Light]] baffle me. Like, how does it determine how many bounces you get?
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{{User:Lordmatt/templates/idea|I think beacons grant +1% boost per level}}
  
 
=== [[Museum]] [[Power Stones|Power Stone]] levels ===
 
=== [[Museum]] [[Power Stones|Power Stone]] levels ===

Revision as of 23:54, 4 January 2025

about me

I'm a nerd for Kent (UK) who fairly recently (December 2024) found the game after seeing a YouTuber play it. I'm loving it so far even though most of the Laboratory mini games have me feeling confused.

This is not my first wiki. If I see something I can usefully add, I will.

My Bookmarks

Tools

Things I might help work on

My notes


Stuff I do not yet understand but will try to document when I do

  • Several Lab experiments
  • Value improvements from the beacons
  • Some of the Arcade
  • Boosts of each tier of power stones
  • NGL the rules for Experiment: Light baffle me. Like, how does it determine how many bounces you get?
FragmentUtility.png Working theory: I think beacons grant +1% boost per level

Museum Power Stone levels

I have noticed that combining three stones for a higher level one yields less of a shield bonus for that element than 3 one-tier-lower separates. I'm still trying to figure out the numbers.

Difficulty icon.png I haven't got a clue right now. Please use my talk/discussion page if you have any insights.