Difference between revisions of "Forest"
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(Made the region page.) |
(Adding more to ze layout) |
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The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from. | The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from. | ||
− | == Enemies == | + | ==Enemies== |
The base enemy structure consists of: | The base enemy structure consists of: | ||
− | * Neutral enemies | + | *Neutral enemies |
− | * Fire enemies | + | *Fire enemies |
− | * Nature enemies | + | *Nature enemies |
− | * Earth enemies | + | *Earth enemies |
− | == | + | == Environmental Effects == |
+ | This area has no environmental effects. | ||
− | == | + | ==Modules== |
− | + | ===RNG Modules:=== | |
− | + | *Placeholder Text | |
− | * [[Modules#Offensive|Modules]] [Wave: Placeholder Text] | + | ===Scripted Modules:=== |
+ | |||
+ | *[[Modules#Offensive|Modules]] [Wave: Placeholder Text] | ||
+ | |||
+ | == Town Assets == | ||
+ | After completing wave 100, you unlock: | ||
+ | |||
+ | * Small tree | ||
+ | * Small rocks | ||
+ | * Small shrub | ||
+ | |||
+ | == Easter Eggs == | ||
+ | This section currently has no easter eggs. | ||
+ | |||
+ | * South text |
Revision as of 22:31, 21 November 2019
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
Contents
Enemies
The base enemy structure consists of:
- Neutral enemies
- Fire enemies
- Nature enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
RNG Modules:
- Placeholder Text
Scripted Modules:
- Modules [Wave: Placeholder Text]
Town Assets
After completing wave 100, you unlock:
- Small tree
- Small rocks
- Small shrub
Easter Eggs
This section currently has no easter eggs.
- South text