Difference between revisions of "Trading Post"
(→Trading: Grammar fixes, possibly new info, and structural changes) |
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− | {{Building|Tier=5|ConversionRate=6000|Image=Tradingpost.png|Color= | + | {{Building|Tier=5|ConversionRate=6000|Image=Tradingpost.png|Color=Columbia Blue|ColorCode=#90DAFF}} |
− | The | + | [[File:Lightblue resource.png|left]] |
+ | The '''Trading Post''' is a building used to exchange cubes. | ||
+ | [[File:TradePostScreen.png|thumb]] | ||
+ | {{clear|left}} | ||
==Trading== | ==Trading== | ||
− | Trading deals appear at the right side of the screen, requesting a random amount of a certain resource and giving a randomly chosen resource in return at equal value. Successful trades are then removed from the list. Every | + | Trading deals appear at the right side of the screen, requesting a random amount of a certain resource and giving a randomly chosen resource in return at equal value. Successful trades are then removed from the list. Every hour (The timer is at the top left of the menu) the trading deals are reset. |
− | + | ==Upgrades and Crates== | |
− | + | With rework of trading post, some upgrades and crates added to trading post. Whenever you do a trade, you gain crates. Whenever you upgrade anything, you get a boost based on your crates (for example if you max factory producer boost, you get '''crate amount^1''' of producer boost) | |
− | |||
− | |||
− | == Building tiers == | + | ==Trading Rewards== |
+ | Here is a list of the rewards trading post can provide. | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Name !! Max upgrade !! Effect formula (lvl X) !! Effect formula (lvl 1) !! Effect formula (lvl max) !! Unlock condition | ||
+ | |- | ||
+ | | Tower - Resource Drop Bonus || 13 || Log<sub>8.5-0.5X</sub>'''Crates''' || Log<sub>8</sub>'''Crates''' || Log<sub>2</sub>'''Crates''' | ||
+ | |- | ||
+ | | Tower - Hitpoints Bonus || 9 || '''Crates'''<sup>0.05+0.05X</sup> || '''Crates'''<sup>0.1</sup> || '''Crates'''<sup>0.5</sup> | ||
+ | |- | ||
+ | | Tower - Shield Bonus || 9 || '''Crates'''<sup>0.07+0.07X</sup> || '''Crates'''<sup>0.14</sup> || '''Crates'''<sup>0.7</sup> | ||
+ | |- | ||
+ | | Factory - Production Bonus Resources || 19 || '''Crates'''<sup>0.05+0.05X</sup> || '''Crates'''<sup>0.1</sup> || '''Crates'''<sup>1</sup> | ||
+ | |- | ||
+ | | Factory - Production Bonus Gems || 21 || Log<sub>52-2X</sub>'''Crates''' || Log<sub>50</sub>'''Crates''' || Log<sub>10</sub>'''Crates''' | ||
+ | |- | ||
+ | | Factory - Production Bonus Exotic Gems || 21 || Log<sub>524288000/(2^X)</sub>'''Crates''' || Log<sub>262144000</sub>'''Crates''' || Log<sub>250</sub>'''Crates''' | ||
+ | |- | ||
+ | | Shipyard - Shipment Bonus Resources || 40 || '''Crates'''<sup>0.06+0.03X</sup> || '''Crates'''<sup>0.09</sup> || '''Crates'''<sup>1.26</sup> | ||
+ | |- | ||
+ | | Shipyard - Shipment Bonus Gems || 40 || '''Crates'''<sup>0.03+0.015X</sup> || '''Crates'''<sup>0.045</sup> || '''Crates'''<sup>0.63</sup> | ||
+ | |- | ||
+ | | Shipyard - Shipment Bonus Exotic Gems || 40 || '''Crates'''<sup>0.0025X</sup> || '''Crates'''<sup>0.0025</sup> || '''Crates'''<sup>0.1</sup> || Exotic Skill (Shipyard) - Armored Cargo Bay | ||
+ | |} | ||
+ | |||
+ | Note that a bonus doesn't apply if there's no level invested in it, or the bonus is below 1x(which may happen to the bonus that use log) | ||
+ | |||
+ | ==Building tiers== | ||
Every tier allows more trading deals to show up on the trade board. | Every tier allows more trading deals to show up on the trade board. | ||
==Skills== | ==Skills== | ||
− | + | {{See also|Skills (Upgrade)}} | |
+ | |||
+ | *'''Super Trades'''- Provides a 10% chance that a super trade will appear instead of a regular trade which rewards twice as many crates. A super trade is indicated via a green arrow. | ||
+ | *'''Trading Archives''' - Unlocks the ability to keep specific offers which are then not removed when the countdown for new trading offers triggers. | ||
+ | *'''Accounting''' - Increases the maximum amount of available trade offers by 2. | ||
+ | *'''More Crates''' - Crate amount rewarded from offers is 25% higher. | ||
+ | *'''Merchant''' - Increases the base conversion factor from 10% to 20%. | ||
+ | |||
+ | ==Exotic Skills== | ||
+ | {{See also|Exotic Skills}} | ||
+ | |||
+ | *'''Bargaining''' ({{Number|35|icon=[[File:Exotic gem.png|20px]]}}) - Increases the conversion rate by an additional 10%. | ||
+ | *'''Hyper Trade''' ({{Number|75|icon=[[File:Exotic gem.png|20px]]}}) - Provides a chance equal to your trading amount percentage to perform a hyper trade which multiplies your crate reward between 2 and 10 depending on your trading amount percentage. (Low trading percentage equals higher multiplier. Hyper trade is indicated by falling crates in the background.) | ||
+ | *'''Experienced Merchant''' ({{Number|5|icon=[[File:Exotic gem.png|20px]]}}) - Increases the conversion rate based on your total amount of trades statistic. (Formula: Log10(x)<sup>1.2</sup>% where "x" represents your trades. Log10(0) = 1 in this case.) | ||
− | = | + | {{Navbox buildings|state=expanded}} |
− | + | {{PerfectNavigation}} | |
[[Category:Buildings]] | [[Category:Buildings]] |
Latest revision as of 22:04, 3 January 2024
Trading Post | |
---|---|
Max. Tier | 5 |
Conversion rate | 6000:1 |
Color theme | Columbia Blue |
The Trading Post is a building used to exchange cubes.
Contents
Trading
Trading deals appear at the right side of the screen, requesting a random amount of a certain resource and giving a randomly chosen resource in return at equal value. Successful trades are then removed from the list. Every hour (The timer is at the top left of the menu) the trading deals are reset.
Upgrades and Crates
With rework of trading post, some upgrades and crates added to trading post. Whenever you do a trade, you gain crates. Whenever you upgrade anything, you get a boost based on your crates (for example if you max factory producer boost, you get crate amount^1 of producer boost)
Trading Rewards
Here is a list of the rewards trading post can provide.
Name | Max upgrade | Effect formula (lvl X) | Effect formula (lvl 1) | Effect formula (lvl max) | Unlock condition |
---|---|---|---|---|---|
Tower - Resource Drop Bonus | 13 | Log8.5-0.5XCrates | Log8Crates | Log2Crates | |
Tower - Hitpoints Bonus | 9 | Crates0.05+0.05X | Crates0.1 | Crates0.5 | |
Tower - Shield Bonus | 9 | Crates0.07+0.07X | Crates0.14 | Crates0.7 | |
Factory - Production Bonus Resources | 19 | Crates0.05+0.05X | Crates0.1 | Crates1 | |
Factory - Production Bonus Gems | 21 | Log52-2XCrates | Log50Crates | Log10Crates | |
Factory - Production Bonus Exotic Gems | 21 | Log524288000/(2^X)Crates | Log262144000Crates | Log250Crates | |
Shipyard - Shipment Bonus Resources | 40 | Crates0.06+0.03X | Crates0.09 | Crates1.26 | |
Shipyard - Shipment Bonus Gems | 40 | Crates0.03+0.015X | Crates0.045 | Crates0.63 | |
Shipyard - Shipment Bonus Exotic Gems | 40 | Crates0.0025X | Crates0.0025 | Crates0.1 | Exotic Skill (Shipyard) - Armored Cargo Bay |
Note that a bonus doesn't apply if there's no level invested in it, or the bonus is below 1x(which may happen to the bonus that use log)
Building tiers
Every tier allows more trading deals to show up on the trade board.
Skills
- See also: Skills (Upgrade)
- Super Trades- Provides a 10% chance that a super trade will appear instead of a regular trade which rewards twice as many crates. A super trade is indicated via a green arrow.
- Trading Archives - Unlocks the ability to keep specific offers which are then not removed when the countdown for new trading offers triggers.
- Accounting - Increases the maximum amount of available trade offers by 2.
- More Crates - Crate amount rewarded from offers is 25% higher.
- Merchant - Increases the base conversion factor from 10% to 20%.
Exotic Skills
- See also: Exotic Skills
- Bargaining (35 ) - Increases the conversion rate by an additional 10%.
- Hyper Trade (75 ) - Provides a chance equal to your trading amount percentage to perform a hyper trade which multiplies your crate reward between 2 and 10 depending on your trading amount percentage. (Low trading percentage equals higher multiplier. Hyper trade is indicated by falling crates in the background.)
- Experienced Merchant (5 ) - Increases the conversion rate based on your total amount of trades statistic. (Formula: Log10(x)1.2% where "x" represents your trades. Log10(0) = 1 in this case.)