Difference between revisions of "Experiment: Fire"
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Fireball541 (talk | contribs) m (→Prestige: small correction to the prestige max temp formula) |
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The '''Fire experiment''' is one of 12 experiments in the [[laboratory]], available when the laboratory is first built. | The '''Fire experiment''' is one of 12 experiments in the [[laboratory]], available when the laboratory is first built. | ||
− | The goal of the fire experiment is to reach the maximum temperature, while raising the temperature gauge. | + | The goal of the fire experiment is to reach the maximum available temperature, while raising the temperature gauge. |
{{Clear|left}} | {{Clear|left}} | ||
==Mechanic== | ==Mechanic== | ||
Line 15: | Line 15: | ||
===Prestige=== | ===Prestige=== | ||
− | Prestige resets the temperature, heaters, insulators, and tickers. You have to choose between 3 bonuses: Heaters, Insulators, Tickers. Choosing one of these bonuses will make every manual purchases increases its effect by 1%. Prestige also | + | Prestige resets the temperature, heaters, insulators, and tickers. You have to choose between 3 bonuses: Heaters, Insulators, Tickers. Choosing one of these bonuses will make every manual purchases increases its effect by 1%. Prestige also sets the maximum temperature to <code>1e6 * max((level-1)<sup>12</sup>, 1)</code>°C. |
==Rewards== | ==Rewards== | ||
Line 22: | Line 22: | ||
|- | |- | ||
!100°C | !100°C | ||
− | | | + | |{{Module|Offensive|size=30px}} Fire Taste |
|- | |- | ||
!3,000°C | !3,000°C | ||
− | | | + | |{{Module|Offensive|size=30px}} Fire Breath |
|- | |- | ||
!75,000°C | !75,000°C | ||
− | | | + | |{{Module|Offensive|size=30px}} Combustion |
|- | |- | ||
!950,000°C | !950,000°C | ||
− | | | + | |{{Module|Defensive|size=30px}} Shield of Fire |
|- | |- | ||
!5M°C | !5M°C | ||
− | | | + | |{{Module|Offensive|size=30px}} Incineration |
|- | |- | ||
− | !500*1. | + | !500*1.34<sup>lvl</sup> °C |
| +(lvl+1)% Fire damage | | +(lvl+1)% Fire damage | ||
|- | |- | ||
− | !750*1. | + | !750*1.8<sup>lvl</sup> °C |
| +(lvl+1)% Fire resistance | | +(lvl+1)% Fire resistance | ||
|} | |} |
Latest revision as of 12:34, 9 July 2024
The Fire experiment is one of 12 experiments in the laboratory, available when the laboratory is first built.
The goal of the fire experiment is to reach the maximum available temperature, while raising the temperature gauge.
Mechanic
Heaters increase temperature per tick.
Tickers reduce the time per tick.
Insulators reduce the percentage of temperature lost per minute.
Upgrades of a higher tier produce upgrades of their previous tier.
Prestige
Prestige resets the temperature, heaters, insulators, and tickers. You have to choose between 3 bonuses: Heaters, Insulators, Tickers. Choosing one of these bonuses will make every manual purchases increases its effect by 1%. Prestige also sets the maximum temperature to 1e6 * max((level-1)12, 1)
°C.
Rewards
Temperature | Reward |
---|---|
100°C | Fire Taste |
3,000°C | Fire Breath |
75,000°C | Combustion |
950,000°C | Shield of Fire |
5M°C | Incineration |
500*1.34lvl °C | +(lvl+1)% Fire damage |
750*1.8lvl °C | +(lvl+1)% Fire resistance |