Experiment: Universal

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The Universal Experiment
Experiment Universal icon.png

The Universal experiment is one of 12 experiments in the laboratory, available at laboratory tier 5.

The goal of the Universal Experiment is to increase the gravity of a Gravity Orb (particle).

Mechanic

The gravity grid has many components that interact with the orb, and can be altered, with costs increasing after each alteration. Recreating the board will reset the alteration cost while creating a new gravity grid.

Clicking LAUNCH starts the simulation. The particle starts to move along the grid from the bottom left corner (going right) guided by arrows and other components. When the orb moves outside of the grid, the simulation will stop Instantly.

Clicking RECREATE will generate a new random grid with only normal arrows, and gravitation fields.

Components

Click to select a component, then click a component on the gravity board to change it to the currently selected component, while keeping it's current direction. The components available are as follows:

  • NORMAL: Sends the orb in the direction pointed. Can only be used once.
  • GRAVUP: Increases gravity of the orb. Can be used multiple times.
  • GRAVDOWN: Decreases gravity of the orb. Can be used multiple times.
  • INFINITE (1): Sends the orb in the direction pointed. Can be used infinitely. Only 1 of this can be on the grid at once.
  • 3 TIMES: Sends the orb in the direction pointed. Lasts for 3 uses.
  • ROTATING (3): Sends the orb in the direction pointed. Rotates clockwise after each use. Rotation needs to be manually readjusted before a simulation starts. Can be used infinitely. Only 3 of this can be on the grid at once.

Unlocked from prestige upgrades:

  • REFRESH (1): Refreshes the use count of all components (except itself), allowing the ball to interact with them again (Rotating components' direction will not be reset). Can only be used once. Only 1 of this can be on the grid at once.
  • REFLECT: Reflects the gravity orb 90° clockwise if the entry point is a corner or 180° if it enters from any side. Can be used up to 2 times.
  • 5 TIMES (4): Sends the orb in the direction pointed. Can be used up to 5 times. Only 4 of this can be on the grid at once.
  • INVERT: Inverts the orb's current gravity value (1G <=> -1G) whenever it passes over it. Can be used infinitely.
  • P-ARROW: Only sends the orb in the direction pointed if the gravity value is positive. Also increases the gravity value if the orb is being redirected.
  • N-ARROW: Only sends the orb in the direction pointed if the gravity value is negative. Also decreases the gravity value if the orb is being redirected.

Actions

Actions are used to modify the existing components.

  • ROTATE: Rotated a component on the grid clockwise
  • ROTATE (CCW): Rotate a component on the grid counter-clockwise

Prestige

Prestige resets the gravity grid but keeps records.

  • [Top Left] REFLECT: Unlocks a component that reflects the gravity orb 90° clockwise if the entry point is a corner or 180° if it enters any other side. It can reflect up to two times before becoming inactive.
  • [Top Middle] REFRESH: Unlocks a purple orb that refreshes the entire grid except itself when the gravity orb enters it.
  • [Top Right] 5 TIMES: Unlocks an arrow component that can be placed up to 4 times and redirects the gravity orb into the direction it points for up to 5 times before becoming inactive.


  • [Center Left] INVERT: Unlocks a black orb that inverts the current gravity value of the gravity orb whenever it passes over it.
  • [Center Right] P-ARROW & N-ARROW: Unlocks two arrows that only redirect the orb if the gravity value of it is either positive or negative, depending on the arrows color. Also increases or decreases the gravity value if the orb is being redirected.


  • [Bottom Left] Improvement: Increases the effectiveness of red and blue gravity fields by 5% (mult.). (/45)
  • [Bottom Middle] Improvement: Increases the maximum jumps the gravity orb can perform by 10. Increases to unlimited jumps after reaching the maximum level of this improvement. (/10)
  • [Bottom Right] Improvement: Reduces the cost of altering the gravity grid by 10%. (/40)

Tips


1. Make a grid consisting of a line of orbs at the bottom and an arrow pointing back to where you started.
2. Put your first prestige point into the orb in the left middle, then use it and prestige a ton.
3. Use a setup below.

Optimal solution

Best solution currently known is 550 Positive and Negative. Negative board requires near-max prestige, use old layout instead of short on prestiges. (you need at least #40)

Solution


Rewards

Gravity Reward
1.5 G Offensive Module Universal Attack
1.8 G Offensive Module Emergency Critical
-0.5 G Ultimate Module Universal Shield
-1.75 G Defensive Module Temporal Barrier
Varies (Max. 13.9G) +% Universal damage (Max. 200%)
Varies (Max. -11.08G) +% Universal resistance (Max. 99%)