Difference between revisions of "Experiment: Earth"

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The goal of the Earth Experiment is to get a certain amount of density.
 
The goal of the Earth Experiment is to get a certain amount of density.
 
{{Clear|left}}
 
{{Clear|left}}
==Mechanic==
+
=Mechanic=
Drills dig up earth, upgrades collect earth faster. Additional drills can be purchased. Upgrades and drills cost increase exponentially.
+
Drills dig up earth, higher tier drills collect more earth per tick. Drills can be upgraded and new ones can be purchased using laboratory resources. Cost of buying upgrades and drills increases exponentially with each purchase. Drills will increase volume based on the added mass (keeping density constant), so '''make sure to turn them off before you start compressing!'''
  
Compression reduces volume/diameter and raises density. Stability can be reduced depends on compression mode, if the stability depletes to 0% the experiment will be stopped and have to be reset.
+
Compression reduces volume/diameter and raises density. Compression speed decreases at lower volume (stopping completely at the minimum amount), so gathering more mass will result in faster compression. Certain compression modes will affect the stability of your dirt pile; if stability reaches 0% '''you will lose all previously collected mass and will have to reset the experiment''', so be ready to switch it off once the stability gets low.
 +
 
 +
The density will eventually reach a maximum amount, at <code>80 * (4/3)<sup>3*log<sub>3</sub>mass</sup></code>, which is approx. <code>80 * mass<sup>0.78557852143</sup></code>. This means to get all the modules, you must have a mass of at least '''{{Number|2.7e7|suffix=kg}}''', and to complete all goals, you must have at least '''{{Number|8.92e12|suffix=kg}}''' mass.
  
 
===Compression modes===
 
===Compression modes===
 
* '''Slow & Safe''': Drills get slower the higher compression rate gets (stopped at maximum rate), slow compression but won't reduce stability.
 
* '''Slow & Safe''': Drills get slower the higher compression rate gets (stopped at maximum rate), slow compression but won't reduce stability.
* '''Quick & Dangerous''': Drills can continue normally regardless the compression rate, very fast compression but drains stability
+
* '''Quick & Dangerous''': Drills can continue normally regardless of compression rate, very fast compression but drains stability
* '''Stabilize''': Only increases stability and slows down the drills.
+
* '''Stabilize''': Increases stability and slows down the drills.
  
 
===Prestige===
 
===Prestige===
Prestige resets all your drills, mass and diameter and will require you to have a certain amount of mass drilled. You must choose between 2 bonuses:
+
Prestige resets all your drill tiers and collected earth (purchased drills will remain) and requires you to have a certain amount of mass drilled. Every prestige multiplies the prestige goal by ''exactly'' 1.33, so the current goal mass is <code>1.33<sup>prestige-1</sup> * 100kg</code>.
 +
 
 +
You can choose between 2 bonuses:
 +
 
 +
* '''-20% Stability loss & +10% stability gain''': Reduces the stability loss when using Quick & Dangerous compression mode and increases stability restoration rate while in Stabilize mode.
 +
* '''+30% Compressor React & +12% Drillpower''': Increases the reaction speed of the compression bar (the bar will adjust faster) and increases the amount of mass drilled.
  
* '''-20% Stability loss & +10% stability gain''': Reduces the stability loss when using Quick & Dangerous compression mode and Stabilize mode will increases stability more quickly
+
'''All increases are multiplicative.'''
* '''+30% Compressor React & +5% Drillpower''': Increases the compressor reaction (the compressor will reach higher compression rate faster) and increases amount of mass drilled
 
  
 
==Rewards==
 
==Rewards==
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|-
 
|-
 
! 1,750kg/m<sup>3</sup>
 
! 1,750kg/m<sup>3</sup>
| [[File:Offensive Module.png|Offensive|30px]] Earth Taste
+
| {{Module|Offensive|size=30px}} Earth Taste
 
|-
 
|-
 
! 6,000kg/m<sup>3</sup>
 
! 6,000kg/m<sup>3</sup>
| [[File:Defensive Module.png|Defensive|30px]] Steel Foundation
+
| {{Module|Defensive|size=30px}} Steel Foundation
 
|-
 
|-
 
! 30,000kg/m<sup>3</sup>
 
! 30,000kg/m<sup>3</sup>
| [[File:Defensive Module.png|Defensive|30px]] Gravel
+
| {{Module|Defensive|size=30px}} Gravel
 
|-
 
|-
 
! 125,000kg/m<sup>3</sup>
 
! 125,000kg/m<sup>3</sup>
| [[File:Defensive Module.png|Defensive|30px]] Titanium Hull
+
| {{Module|Defensive|size=30px}} Titanium Hull
 
|-
 
|-
 
! 2.5Mkg/m<sup>3</sup>
 
! 2.5Mkg/m<sup>3</sup>
| [[File:Ultimate Module.png|Ultimate|30px]] Avalanche
+
| {{Module|Ultimate|size=30px}} Avalanche
 
|-
 
|-
 
! 55Mkg/m<sup>3</sup>
 
! 55Mkg/m<sup>3</sup>
| [[File:Offensive Module.png|Offensive|30px]] Earthquake
+
| {{Module|Offensive|size=30px}} Earthquake
 
|-
 
|-
! Varies
+
! 1,000*1.11<sup>lvl</sup> kg/m<sup>3</sup>
| +% Earth damage
+
| +(lvl+1)% Earth damage
 
|-
 
|-
! Varies
+
! 1,500*1.23<sup>lvl</sup> kg/m<sup>3</sup>
| +% Earth resistance
+
| +(lvl+1)% Earth resistance
 
|}
 
|}
  
 
{{Navbox experiments|state=expanded}}
 
{{Navbox experiments|state=expanded}}
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}

Latest revision as of 11:50, 14 January 2024

The Earth Experiment
Experiment Earth icon.png

The Earth experiment is one of 12 experiments in the laboratory, available at laboratory tier 3.

The goal of the Earth Experiment is to get a certain amount of density.

Mechanic

Drills dig up earth, higher tier drills collect more earth per tick. Drills can be upgraded and new ones can be purchased using laboratory resources. Cost of buying upgrades and drills increases exponentially with each purchase. Drills will increase volume based on the added mass (keeping density constant), so make sure to turn them off before you start compressing!

Compression reduces volume/diameter and raises density. Compression speed decreases at lower volume (stopping completely at the minimum amount), so gathering more mass will result in faster compression. Certain compression modes will affect the stability of your dirt pile; if stability reaches 0% you will lose all previously collected mass and will have to reset the experiment, so be ready to switch it off once the stability gets low.

The density will eventually reach a maximum amount, at 80 * (4/3)3*log3mass, which is approx. 80 * mass0.78557852143. This means to get all the modules, you must have a mass of at least 27 Mkg (2.7e7kg), and to complete all goals, you must have at least 8.92 Tkg (8.92e12kg) mass.

Compression modes

  • Slow & Safe: Drills get slower the higher compression rate gets (stopped at maximum rate), slow compression but won't reduce stability.
  • Quick & Dangerous: Drills can continue normally regardless of compression rate, very fast compression but drains stability
  • Stabilize: Increases stability and slows down the drills.

Prestige

Prestige resets all your drill tiers and collected earth (purchased drills will remain) and requires you to have a certain amount of mass drilled. Every prestige multiplies the prestige goal by exactly 1.33, so the current goal mass is 1.33prestige-1 * 100kg.

You can choose between 2 bonuses:

  • -20% Stability loss & +10% stability gain: Reduces the stability loss when using Quick & Dangerous compression mode and increases stability restoration rate while in Stabilize mode.
  • +30% Compressor React & +12% Drillpower: Increases the reaction speed of the compression bar (the bar will adjust faster) and increases the amount of mass drilled.

All increases are multiplicative.

Rewards

Density Reward
1,750kg/m3 Offensive Module Earth Taste
6,000kg/m3 Defensive Module Steel Foundation
30,000kg/m3 Defensive Module Gravel
125,000kg/m3 Defensive Module Titanium Hull
2.5Mkg/m3 Ultimate Module Avalanche
55Mkg/m3 Offensive Module Earthquake
1,000*1.11lvl kg/m3 +(lvl+1)% Earth damage
1,500*1.23lvl kg/m3 +(lvl+1)% Earth resistance