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6.75e5/ +6.75e4/s
Attack modules
Module
|
Description
|
Cost
|
Effect
|
Duration
|
Cooldown
|
Desperado
|
Sprays the surrounding area full of lead, hitting all enemies anywhere from 0 to 2 times.
|
6.76e4
|
Instant
|
|
0:20
|
Gigantic Vines
|
Spawns huge vines all over the map (requires solid ground). Eneies getting too close to the vines will receive a negative buff that slows their movement and attack speed by 33% and deals 10% of their current hitpoints as nature damage to them.
|
2.236e5
|
Buff
|
0:07.5
|
0:40
|
Lifeleech
|
Instantly drains life from surrounding enemies to heal the tower. Draining life counts as nature damage.
|
2.033e4
|
Instant
|
|
0:10
|
Firestorm
|
Unleashes a powerful firestorm at the targeted location which damages enemies by 40% of their max hitpoints + a fixed amount of damage.
|
8.15e4
|
Targeted
|
|
0:05
|
Lightning
|
Hits all surrounding enemies with the wrath of the thundergod. Deals electricity damage in a large radius around the tower, stunning all affected targets for 2 seconds.
|
1.014e5
|
Instant
|
|
0:10
|
Super Multishot
|
Instantly fires a missile at up to 60 targets around the tower.
|
2.243e5
|
Instant
|
|
0:02
|
Dark Sacrifice
|
Sacrifices 30% of the tower's current HP and in turn increases its darkness damage multiplicatively by (sacrificed amount)^0.2 for a certain amount of time.
|
5.402e4
|
Buff
|
0:15
|
0:05
|
Violent Seeds
|
Continuously increases the tower's nature damage until the end of the duration.
|
6.751e4
|
Buff
|
6:40
|
6:40
|
Redirect
|
Sacrifices the tower's shield and in turn increases its electricity damage multiplicatively by (sacrificed amount)^0.15 for a certain amount of time.
|
4.052e4
|
Buff
|
0:25
|
0:05
|
Fire Bomb
|
Place a bomb that will explode after one second and deal fire damage to enemies in a 12m radius.
|
2.71e4
|
Targeted
|
|
0:02
|
Shockwave
|
Hurls a shockwave towards the targeted point which stuns and damages all enemies on its way.
|
3.575e4
|
Targeted + Debuff
|
0:04 stun
|
0:08
|
Neutral Focus
|
Increases neutral damage dealt by the tower for 45 seconds.
|
1.013e5
|
Buff
|
0:45
|
|
Fire Focus
|
Increases fire damage dealt by the tower for 45 seconds.
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Water Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Earth Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Air Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Nature Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Light Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Darkness Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Electricity Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Universal Focus
|
|
1.013e5
|
Buff
|
0:45
|
2:00
|
Defense modules
Module
|
Description
|
Cost
|
Effect
|
Duration
|
Cooldown
|
Simple Heal
|
Instantly heals the tower by a specific amount of hitpoints.
|
1.353e4
|
Instant
|
|
0:01
|
Dispel
|
Removes a negative buff from the tower.
|
1.35e5
|
Instant
|
|
0:01
|
Frost Nova
|
Releases a wave of frost around the tower. Enemies affected by the cold cannot move for 9 seconds.
|
2.229e5
|
Debuff
|
0:09 freeze
|
0:15
|
Shock Ward
|
Creates a ward at the targeted location which stuns enemies once that enter its area of effect. Lasts up to 30 seconds before disappearing.
|
1.692e5
|
Targeted + Debuff
|
0:05 stun
|
0:14
|
Temporal Barrier
|
Engulfs the tower with a temporary barrier that limits incoming damage to 1% of its maximum hitpoints per damage instance.
|
1.175e4
|
Buff
Lasts 0:30
|
0:30
|
1:10
|
Tideshift
|
Sets the whole map under water. Slows the movement and attack speed of all enemies by 50%. The buff lasts as long as the total duration of the ocean so affected units remain slowed for a while after it disappears.
|
7.25e4
|
Debuff
|
0:30 slow
|
1:20
|
Utility modules
Module
|
Description
|
Cost
|
Effect
|
Duration
|
Cooldown
|
Recharge
|
Instantly refills the tower's energy to 100%
|
1
|
Instant
|
|
0:40
|
Refresh
|
Resets the cooldown of all other modules when used.
|
1.014e6
|
Instant
|
|
4:00
|
Ultimate modules
Module
|
Description
|
Cost
|
Effect
|
Duration
|
Cooldown
|
Immortality Shield
|
Completely nullifies any incoming damage for a certain amount of time
|
4.73e5
|
Buff
|
0:06
|
0:20
|
Hurricane
|
Increases the attack speed by 40%, all air damage dealt by 5000% and the attack range of the tower by 20%.
|
1.352e5
|
Buff
|
0:50
|
1:00
|
Stream of Life
|
Multiplies the damage bonus of nature damage by x^0.1 where x is the current health regeneration of the tower a the moment of using this module. Disables the health regeneration of the tower for the duration of the buff.
|
6.95e4
|
Buff
|
0:14
|
1:00
|
Super Tower
|
Boosts the tower's attack speed by 70%, multiplies the max health and health regeneration by 3 and decreases incoming damage by 50%.
|
6.85e4
|
Buff
|
1:20
|
3:00
|
Super Tower 2
|
Massively boosts the tower's attack speed (+400%) and multiplies its energy regeneration by 4.
|
1.36e5
|
Buff
|
1:20
|
3:00
|
Super Tower 3
|
Multiplies the tower's outgoing projectile damage by 1000000 and maximum shield by 100.
|
6.854e4
|
Buff
|
1:20
|
3:00
|
Snap of Destiny
|
Erases half of all enemies from the map.
|
6.913e5
|
Instant
|
|
0:30
|