Modules
Modules function as interchangeable upgrades to your tower. You cannot make a perfect tower without these.
You can upgrade modules temporarily with experience or gems, or go to the workshop to permanently upgrade your modules and switch them out.
It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. (7.7e+1976)
Contents
Types of Modules
There are various kinds of modules to find.
Active vs Passive
Modules will be either active or passive.
Active
Active modules require manual activation.
Some need to be aimed, while others activate immediately on use.
Passive
Passive modules can be improvements to the core stats of your tower.
They can also activate automatically upon meeting their conditions.
Offensive, Defensive, Utility & Ultimate
A module is either offensive, defensive, utility, or ultimate.
Offensive
Offensive increase the damage of your tower in some way.
This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.
Active
Desperado
FireStorm
LifeLeech
Lightning
Redirect
Super Multishot
Dark Sacrifice
Shockwave
Violent Seeds
Neutral Focus
Fire Focus
Water Focus
Earth Focus
Air Focus
Nature Focus
Light Focus
Darkness Focus
Electricity Focus
Universal Focus
Passive
Basic Attack
Universal Attack
Attack Speed
Critical Strike
Neutral Boost
Fire Boost
Fire Attack
Fire Crit
Fire Burst
Fire Taste
Water Boost
Water Attack
Water Crit
Water Burst
Water Taste
Earth Boost
Earth Attack
Earth Crit
Earth Burst
Earth Taste
Air Boost
Air Attack
Air Crit
Air Burst
Air Taste
Nature Boost
Nature Attack
Nature Crit
Nature Burst
Nature Taste
Light Boost
Light Attack
Light Crit
Light Burst
Light Taste
Darkness Boost
Darkness Attack
Darkness Crit
Darkness Burst
Darkness Taste
Electricity Boost
Electricity Attack
Electricity Crit
Electricity Burst
Electricity Taste
Universal Boost
Infinity Attack
Infinity Crit
Infinity Burst
Bash
Lifesteal
Multishot
Basic Bouncing
Phoenix Bounce
Incineration
Unholy Missile
Impetus
Splash
Burning Attack
Fire Breath
Planned Strike
Ice Breath
Combustion
Sparks
Execution
Nature's Touch
Ice Shards
Air Slice
Frost Splash
Soul Harvesting
Relay
Solar Strike
Divine Blessing
RapidFire
Advanced Splash
Death Wish
Storm Synergy
Gaia Synergy
Sun Synergy
Void Synergy
Universal Infinity
Infinity Splash
Infinity Splash
Infinity Impetus
Quantum Speed
Shatter
Fire Impetus
Fire Splash
Fire Subsistence
Water Impetus
Water Splash
Water Subsistence
Earth Impetus
Earth Splash
Earth Subsistence
Air Impetus
Air Splash
Air Subsistence'
Nature Impetus
Nature Splash
Nature Subsistence
Light Impetus
Light Splash
Light Subsistence
Darkness Impetus
Darkness Splash
Darknes Subsistence
Electricity Impetus
Electricity Splash
Electricity Subsistence
Defensive
Defensive modules improve your tower's ability to survive attacks.
They can be improvements to health/health regeneration, or damage reduction, etc.
Active
Stone Foundation
Basic Regeneration
Basic Shield
Fire Block
Fire Resistance
Fire Shell
Fire Armor
Water Block
Water Resistence
Water Shell
Water Armor
Earth Block
Earth Resistance
Earth Shell
Earth Armor
Air Block
Air Resistance
Air Shell
Air Armor
Nature Block
Nature Resistance
Nature Shell
Nature Armor
Light Block
Light Resistance
Light Shell
Light Armor
Darkness Block
Darkness Resistance
Darkness Shell
Darkness Armor
Electricity Block
Electricity Resistance
Electricity Shell
Electricity Armor
Granite Foundation
Elemental Resistance
Adaptive Regeneration
Shield Recharger
Shield Amplifier
Reflect
Frost Aura
Shield of Frost
Shield of Darkness
Shield of Fire
Shield of Air
Shield of Nature
Unholy Aura
Dryness Aura
Daigoparry
Bulletproof
Boss Shield
Stab Prevention
HeartStopper Aura
Death Aura
Fiery Aura
Simple Evasion
Defiance
Overcharge
Shelter
Transformator
Gravel
Metal Plating
Strike Back
Steel Foundation
Forest Gift
Diamond Foundation
Magma Foundation
Advanced Shield
Quantum Defense
Power Conversion
Phasing
Quantum Fading
Infinity Reflect
Fire Barrier
Fire Protection
Water Barrier
Water Protection
Earth Barrier
Earth Protection
Air Barrier
Air Protection
Nature Barrier
Nature Protection
Light Barrier
Light Protection
Darkness Barrier
Darkness Protection
Electricity Barrier
Electricity Protection
Fire Exchange
Water Exchange
Earth Exchange
Air Exchange
Nature Exchange
Electricity Exchange
Light Exchange
Darkness Exchange
Neutral Exchange
Universal Exchange
Utility
Utility modules do not directly improve offense or defense, but instead have other effects.
They can do things like supply energy for skills, or generate resources for example.
Active
Recharge
Passive
Energy
Energy Regeneration
Wave Resources
Offensive Pack
Defensive Pack
Transmute'
Pressurize
Condense
Xp Bonus
Energy Recycling
Moon Energy
Sun Energy
Ultimate
Ultimate modules provide special bonuses.
Active
Super Tower
Super Tower 2
Super Tower 3
Snap of Destiny
Passive
Focused Multishot
Division Shield
Neutral Amplifier
Bulwark
Growth
Unfolding
Photosynthesis
Stoneskin
Universal Shield
Conductor
Lucky Shot
Serious Missile
Gravitational Impact
Infinity Range
Eternal Wall
Dice of Fate
Upgrading Modules
Modules can be upgraded in the main game with experience or gems, or permanently upgraded inside the workshop.
Upgrading modules will increase their effects or their chance to activate.
Tiers
You can unlock additional tiers of modules by prestiging inside the headquarters.
Increasing the tier of a module will reset it's level to 0, but will raise it's max level by 100.
Percentage based modules usually cap at tier 5, additive modules are usually infinite.
Hidden modules
Module | How to get it? | What do it do? |
---|---|---|
Daigoparry | Do the konami code in the arcade menu | Parry the next 15 hit that would kill you, 1.99s cooldown at maxed tier V |
Trivia
1) There is "nature's touch" but there isn't any other element (ex : Flame's touch)