High Mountain

From The Perfect Tower II
Revision as of 16:11, 10 June 2021 by Bobh (talk | contribs) (Added drop chances based on workshop treasure map)
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High Mountain.png

High Mountain is the sixth region in the game, unlocked after completing wave 100 on Volcano.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Divine Blessing Random 0.15%
Offensive
Light Splash Random 0.9%
Offensive
Fire Splash Random 0.9%
Offensive
Electricity Splash Random 0.9%
Offensive
Air Splash Random 2%
Defensive
Air Shell Random 1%
Defensive
Air Barrier Random 1%
Defensive
Bulletproof Random 0.9%
Defensive
Shield Recharger Random 0.5%

Town Assets

Unknown (edit)