Version history 2021
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This page serves to chronicle all of the game's updates, listed in reverse chronological order. Only updates from 2021 are listed on this page; for older versions, see older versions.
Contents
0.8.4 B3 (26 March)
Changes
- fixed power buffs not refreshing in the Power Plant after canceling them
- prevented the game from saving fragments of previously loaded save when exiting the game via main menu
- reactivated loading of save game backups when data is corrupted
- renamed backup files back to bak.sav
0.8.4 B2 (26 March)
Changes
- removed auto load of backup save files
- renamed backup files to bak2.sav
- fixed header in Water Experiment not refreshing when prestiging
- fixed power drainage in Water Experiment
- increased base freeze rate increase from Water Experiment
- replace water help page temporary with a work in progress page (New help page will follow shortly)
- game now auto-saves before opening the exit confirmation dialog
0.8.4 B1 (25 March)
New Stuff
- added new Water Experiment to replace the old one
- added fallback font for Chinese (Simplified)
- added confirmation dialog before closing the game
- added experimental color correction modes for various types of color blindness
- added tooltips to Workshop module filters
- added different sprites for empty Power Plant resource storage components
- added skill to Power Plant ('Shutdown')
- added exotic skill to Power Plant ('Hibernation Mode')
- added AI function ('Mine: has layers')
- added AI action ('Local: unset')
- added AI action ('Global: unset')
- added AI action ('Mine: open tab')
- added new module 'Extinguish'
- added new module 'Glacier Spikes'
- added new module 'Absolute Zero'
- [PC] added a backup save system
Changes
- reworked the Water Experiment
- importing blueprint now displays missing modules
- AI script data is now being cached to reduce save time
- AI item count function is now able to count hammers
- counting Factory item via AI now return 0 instead of crashing when the item id is invalid
- counting Factory item via AI now return 0 if the Factory UI is not open
- shortened overall duration of optional guided Trading Post tutorial
- Boss 3 beat indicator now fades back to normal size much faster
- slightly increased the size difference of the beat indicator in Boss 3 fight
Fixes
- fixed Trading Post not refreshing properly
- fixed Trading Post shield multiplier not working
- fixed typo in Trading Post help page
- fixed breadcrumbs in Factory
- fixed margin on Tower Testing stats UI
- fixed module 'Fire Bomb' not having a damage source
- fixed unit stats window activating while targeting with an active skill
- fixed camera zooming when using mouse wheel outside of game view
Older versions
Unknown (edit)