High Mountain

From The Perfect Tower II
Revision as of 20:38, 2 August 2021 by Kerulis (talk | contribs) (Add next region)
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High Mountain
High Mountain
Lanes 5
Enemies
Neutral element Light element Nature element Air element Water element Earth element Universal element
Difficulties
Easy 1.74 M% (1.74e6%)
Medium 3.14 M% (3.14e6%)
Hard 18.2 M% (1.82e7%)
Insane 391 M% (3.91e8%)
Nightmare 235 B% (2.35e11%)
Impossible 1.61 Qi% (1.61e18%)

High Mountain is the sixth region in the game, unlocked after completing wave 100 on Volcano.

Completing wave 100 in this region unlocks the Jungle region.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Divine Blessing Random 0.15%
Offensive
Light Splash Random 0.9%
Offensive
Fire Splash Random 0.9%
Offensive
Electricity Splash Random 0.9%
Offensive
Air Splash Random 2%
Defensive
Air Shell Random 1%
Defensive
Air Barrier Random 1%
Defensive
Bulletproof Random 0.9%
Defensive
Shield Recharger Random 0.5%

Town Assets

Unknown (edit)