Museum

From The Perfect Tower II
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Museum
Museum.png
Max. Tier 5
Conversion rate 45000:1
Color theme Grey
Grey resource.png

The Museum is a building where you look at statistics, gain boosts via Power Stones, and research artifacts.

MuseumExample.png

Building tiers

Museum tiers do nothing currently.

Statistics

Here you can view your feats in Perfect Tower 2.

Reaching certain goals in statistics unlocks power stone slots.

The statistics are:

  • Time Played (Having the game open, not offline)
  • Total Gems Collected
  • Total Resources
  • Factory: Shards Refined
  • Power Plant: Total Power Produced
  • Shipyard: Resources Earned
  • Arcade: Coins Earned
  • Cylindro Defeated (Boss Fight)
  • Pyramidas Defeated (Boss Fight)
  • Cubos Jr. Defeated (Boss Fight)
  • Dodecai Defeated (Boss Fight)
  • Perfect Space: Highscore (Game in the Arcade)
  • Enemies Destroyed
  • Mine: Layers Generated
  • Mine: Tiles Uncovered
  • Trading Post: Total Times Traded
  • Modules Unlocked
  • Challenges Completed
  • Normal Mode Completed (The number of Regions you complete Normal Difficulty in)

Power stones

Power stones, when in a statistic slot, give a 1% resource gain to town resources (Additive to each other). Power stones give bonuses based on their element type. The percentage boosts any offensive module that is the same element, such as nature taste, which has no effect if you have none of the specific elemental modules equipped. The percentage also acts as an elemental resistance, without the need or use of a defensive module.

These power stone effects are only for that element, so universal stones only boost universal modules and only gives resistance from universal enemies, not other enemies.

There is an inventory system for power stones, which just holds the stones for tiering up as the stones are not active in the power stone inventory.

Power stones have tiers, as in they can be combined together, if they have the same tier, in the combine section below the inventory. Simply click combine to turn 3 power stones into 1 power stone that is a higher tier. Each tier increases the elemental effect, going up by 0.5% every tier. The resistance effect caps at 99.9%, but the module effect is infinite.

The cube button to the right of the combine button opens the transmute menu

Transmute menu: Combines all 8 elements into 1 universal stone of any tier. The 8 stones have to be the same tier.

The buy button opens the power stone shop.

Power stone shop: Gives the ability to buy tier 1 power stones of the 8 elements for the cost of 1e3 museum resources. Fill inventory toggle buys as many stones as is possible the fill up the power stone inventory. The red X button deletes the power stone placed on it.

Artifacts

Found in regions, boss fights or Era.

Right now there is only one artifact and it’s unlocked from the beginning.

Artifacts need to be researched, which gives a special mechanic, module or town asset.

Cubos Cube

Make it possible to fuse power stone into elemental ones

Achievements

Achievements are unlocked after completing certain hidden tasks throughout the game.

Skills

See also: Skills (Upgrade)
  • Faster Research - Decreases the research time of all artifacts by 10% for each tier of the museum.
  • Statistics Boost - Doubles Town Resource bonus per statistics slot filled.
  • Power Prism - Boost the neutral element for each completed set of power stones (all 9 elements including universal) by the lowest tier of that set. (Having tier 9 stones of each element but earth and having a tier 3 earth stone will give the same neutral bonus as having only tier 3 stones of each element.)
  • Achievement Boost - Doubles the achievement conversion rate boost.
  • Quick Combine - Automatically use highest tier power stones from inventory when combination slots are empty.
  • Offline Research - Allows the research of artifacts to continue while the game is closed.

Exotic Skills

See also: Exotic Skills
  • Offshore Market - Unlocks the Offshore Market to buy higher tier Power Stones.