Winter

From The Perfect Tower II
Revision as of 18:45, 22 January 2023 by Fordorth (talk | contribs) (Broke the crit modules into individual modules)
Jump to navigation Jump to search
Winter
Winter
Lanes 4
Enemies
Neutral element Light element Darkness element Water element Earth element Universal element
Difficulties
Easy 2,877%
Medium 21,852%
Hard 419,964%
Insane 34.26 M% (3.426e7%)
Nightmare 28.54 B% (2.854e10%)
Impossible 52.37 Qa% (5.237e16%)

Winter is the third region in the game, unlocked after completing wave 100 on Desert. The region consists of 4 lanes that enemies may spawn from.

Completing wave 100 in this region unlocks the Underground region.

Modules

See also: Modules
Type Name Unlock Condition
Defensive
Basic Shield Wave Unknown (edit)
Offensive
Darkness Attack Random 5%
Offensive
Darkness Burst Random 2%
Offensive
Water Attack Random 5%
Offensive
Water Burst Random 2%
Offensive
Splash Random 1%
Offensive
Bash Random 0.12%
Offensive
Earth Crit Random 1%
Offensive
Water Crit Random 1%
Offensive
Darkness Crit Random 1%
Defensive
Darkness Resistance Random 5%
Defensive
Water Resistance Random 5%
Defensive
Boss shield Random 1.2%
Utility
Moon Energy Random 5%

Town Assets

The following town assets are unlocked after completing wave 100:

Winter tree Winter tree
Snowman Snowman
Winter rock Winter rock