Difference between revisions of "Heaven"
Jump to navigation
Jump to search
(Assign Regions category to page) |
(Fill out page) |
||
Line 1: | Line 1: | ||
+ | [[File:Heaven.png|thumb]] | ||
+ | '''Heaven''' is the thirteenth region in the game, unlocked after completing wave 100 on [[Dark Realm]]. | ||
+ | |||
+ | ==Enemies== | ||
+ | The base enemy structure consists of: | ||
+ | * Neutral enemies | ||
+ | * Light enemies | ||
+ | * Electricity enemies | ||
+ | * Nature enemies | ||
+ | * Air enemies | ||
+ | * Universal enemies | ||
+ | |||
+ | ==Environmental Effects== | ||
+ | This area has no environmental effects. | ||
+ | |||
+ | ==Modules== | ||
+ | {{See also|Modules}} | ||
+ | {| class='wikitable sortable' | ||
+ | !Type!!Name!!Unlock Condition | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Crit'''||Random | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Crit'''||Random | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Crit'''||Random | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Crit'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Protection'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Protection'''||Random | ||
+ | |} | ||
+ | |||
+ | ==Town Assets== | ||
+ | {{Unknown}} | ||
+ | |||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 03:46, 24 February 2021
Heaven is the thirteenth region in the game, unlocked after completing wave 100 on Dark Realm.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Electricity enemies
- Nature enemies
- Air enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Light Crit | Random | |
Nature Crit | Random | |
Air Crit | Random | |
Electricity Crit | Random | |
Fire Protection | Random | |
Water Protection | Random | |
Air Protection | Random | |
Earth Protection | Random | |
Nature Protection | Random | |
Electricity Protection | Random | |
Light Protection | Random | |
Darkness Protection | Random |
Town Assets
Unknown (edit)