Difference between revisions of "Neutral"
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+ | [[File:Neutral.png|thumb]] | ||
+ | '''Neutral''' is the eleventh region in the game, unlocked after completing wave 100 on [[Ocean]]. | ||
+ | |||
+ | ==Enemies== | ||
+ | The base enemy structure consists of: | ||
+ | * Neutral enemies | ||
+ | * Universal enemies | ||
+ | |||
+ | ==Environmental Effects== | ||
+ | This area has no environmental effects. | ||
+ | |||
+ | ==Modules== | ||
+ | {{See also|Modules}} | ||
+ | {| class='wikitable sortable' | ||
+ | !Type!!Name!!Unlock Condition | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Neutral Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Boost'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Neutral Exchange'''||Random | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Universal Exchange'''||Random | ||
+ | |} | ||
+ | |||
+ | ==Town Assets== | ||
+ | {{Unknown}} | ||
+ | |||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 03:41, 24 February 2021
Neutral is the eleventh region in the game, unlocked after completing wave 100 on Ocean.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Neutral Boost | Random 1% | |
Fire Boost | Random 1% | |
Water Boost | Random 1% | |
Earth Boost | Random 1% | |
Air Boost | Random 1% | |
Electricity Boost | Random 1% | |
Nature Boost | Random 1% | |
Light Boost | Random 1% | |
Darkness Boost | Random 1% | |
Universal Boost | Random 1% | |
Neutral Exchange | Random | |
Universal Exchange | Random |
Town Assets
Unknown (edit)