Difference between revisions of "Beach"

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[[File:Beach.png|thumb]]
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The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]].
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==Enemies==
 
==Enemies==
 
The base enemy structure consists of:
 
The base enemy structure consists of:
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* Neutral enemies
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* Light enemies
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* Darkness enemies
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* Nature enemies
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* Air enemies
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* Water enemies
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* Earth enemies
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==Environmental Effects==
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This area has no environmental effects.
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==Modules==
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{{See also|Modules}}
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{| class='wikitable sortable'
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!Type!!Name!!Unlock Condition
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Execution'''||Random 1%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Rapidfire'''||Random 0.6%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Advanced Splash'''||Random 0.14%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Super Multishot'''||Random 0.8%
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1%
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random
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|-
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|[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random
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|}
  
*Neutral
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==Town Assets==
*Light
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{{Unknown}}
*Electric
 
*Nature
 
*Air
 
*Water
 
*Earth
 
  
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 03:37, 24 February 2021

Beach.png

The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Darkness enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Execution Random 1%
Offensive
Rapidfire Random 0.6%
Offensive
Advanced Splash Random 0.14%
Offensive
Super Multishot Random 0.8%
Defensive
Darkness Barrier Random 1%
Defensive
Air Exchange Random
Defensive
Fire Exchange Random
Defensive
Water Exchange Random
Defensive
Earth Exchange Random
Defensive
Nature Exchange Random
Defensive
Electricity Exchange Random
Defensive
Light Exchange Random
Defensive
Darkness Exchange Random
Utility
Sun Energy Random

Town Assets

Unknown (edit)