Difference between revisions of "Skills"
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Speedybrain (talk | contribs) (Created page with "Skills are attacks that can be used in game and require a certain amound of energy to cast. They can be unlocked by installing the corresponding active Module...") |
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They can be unlocked by installing the corresponding active [[Modules|module]] in your blueprint. | They can be unlocked by installing the corresponding active [[Modules|module]] in your blueprint. | ||
+ | {{Navbox | ||
+ | | name = PerfectNavigation | ||
+ | | title = The Perfect Tower II | ||
+ | | listclass = hlist | ||
+ | |||
+ | | group1 = Core Game | ||
+ | | list1 = {{Navbox|child | ||
+ | | group1 = Mechanics | ||
+ | | list1 = | ||
+ | * [[New Round]] | ||
+ | * [[Elements]] | ||
+ | * [[Modules]] | ||
+ | * [[Skills]] | ||
+ | * [[Tower Customization]] | ||
+ | |||
+ | | group2 = [[Regions]] | ||
+ | | list2 = | ||
+ | * [[Forest]] | ||
+ | * [[Desert]] | ||
+ | * [[Winter]] | ||
+ | * [[Underground]] | ||
+ | * [[Volcano]] | ||
+ | * [[High Mountain]] | ||
+ | * [[Jungle]] | ||
+ | * [[Metallic Ruins]] | ||
+ | * [[Beach]] | ||
+ | * [[Ocean]] | ||
+ | * [[Neutral]] | ||
+ | * [[Dark Realm]] | ||
+ | * [[Heaven]] | ||
+ | * [[Universe]] | ||
+ | * [[Chaos]] | ||
+ | }} | ||
+ | | group2 = [[Town]] | ||
+ | | list2 = {{Navbox|child | ||
+ | | group1 = Buildings | ||
+ | | list1 = | ||
+ | * [[Power Plant]] | ||
+ | * [[Mine]] | ||
+ | * [[Factory]] | ||
+ | * [[Headquaters]] | ||
+ | * [[Arcade]] | ||
+ | * [[Laboratory]] | ||
+ | * [[Shipyard]] | ||
+ | * [[Trading Post]] | ||
+ | * [[Workshop]] | ||
+ | * [[Museum]] | ||
+ | * [[Construction Firm]] | ||
+ | * [[Statue of Cubos]] | ||
+ | | group2 = Prestige | ||
+ | | list2 = [[Headquaters#Military|Military]] | ||
+ | }} | ||
+ | |||
+ | |||
+ | }} |