Difference between revisions of "Winter"
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(Added winter challenges) |
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* Modules will be set to maxed T5 | * Modules will be set to maxed T5 | ||
* Olaf!}} | * Olaf!}} | ||
− | |[[File: | + | |[[File:Ultimate Module.png|Defensive|30px]] '''Mjölnir''' |
|- | |- | ||
!Level #6 | !Level #6 |
Revision as of 19:16, 15 March 2023
Winter | |
---|---|
Lanes | 4 |
Enemies | |
Difficulties | |
Easy | 2,877% |
Medium | 21,852% |
Hard | 419,964% |
Insane | 34.26 M% (3.426e7%) |
Nightmare | 28.54 B% (2.854e10%) |
Impossible | 52.37 Qa% (5.237e16%) |
Winter is the third region in the game, unlocked after completing wave 100 on Desert. The region consists of 4 lanes that enemies may spawn from.
Completing wave 100 in this region unlocks the Underground region.
Challenges
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Basic Shield | Wave Unknown (edit) | |
Darkness Attack | Random 5% | |
Darkness Burst | Random 2% | |
Water Attack | Random 5% | |
Water Burst | Random 2% | |
Splash | Random 1% | |
Bash | Random 0.12% | |
Earth Crit | Random 1% | |
Water Crit | Random 1% | |
Darkness Crit | Random 1% | |
Darkness Resistance | Random 5% | |
Water Resistance | Random 5% | |
Boss shield | Random 1.2% | |
Moon Energy | Random 5% |
Town Assets
The following town assets are unlocked after completing wave 100:
- Winter tree Winter tree
- Snowman Snowman
- Winter rock Winter rock