Difference between revisions of "Dark Realm"
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Blueturbo47 (talk | contribs) (Fixes Anti-Crits) |
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==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Crit'''||Random 1% | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Darkness Crit'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Crit'''||Random 1% | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Fire Crit'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Crit'''||Random 1% | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Earth Crit'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Crit'''||Random 1% | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Water Crit'''||Random 1% |
|- | |- | ||
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Subsistence'''||Random 1% | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Subsistence'''||Random 1% | ||
Line 48: | Line 49: | ||
==Town Assets== | ==Town Assets== | ||
− | * Dark House | + | |
− | * Dark Tree | + | *Dark House |
− | * Dark Rock | + | *Dark Tree |
+ | *Dark Rock | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 07:58, 19 September 2021
Dark Realm | |
---|---|
Lanes | 9 |
Enemies | |
Difficulties | |
Easy | 85.6 B% (8.56e10%) |
Medium | 180 B% (1.8e11%) |
Hard | 1.6 T% (1.6e12%) |
Insane | 52.8 T% (5.28e13%) |
Nightmare | 37.2 Qa% (3.72e16%) |
Impossible | 1.46 Sp% (1.46e24%) |
Dark Realm is the twelfth region in the game, unlocked after completing wave 100 on Neutral.
Completing wave 100 in this region unlocks the Heaven region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Anti-Darkness Crit | Random 1% | |
Anti-Fire Crit | Random 1% | |
Anti-Earth Crit | Random 1% | |
Anti-Water Crit | Random 1% | |
Fire Subsistence | Random 1% | |
Water Subsistence | Random 1% | |
Earth Subsistence | Random 1% | |
Air Subsistence | Random 1% | |
Nature Subsistence | Random 1% | |
Light Subsistence | Random 1% | |
Darkness Subsistence | Random 1% | |
Electricity Subsistence | Random 1% |
Town Assets
- Dark House
- Dark Tree
- Dark Rock