Difference between revisions of "Desert"
Jump to navigation
Jump to search
(sand rock 3) |
Blueturbo47 (talk | contribs) (Adds Crits) |
||
Line 122: | Line 122: | ||
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Resistance'''||Random 5% | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Resistance'''||Random 5% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]] | ||
+ | |'''Light / Air/ Electricity / Fire Crit''' | ||
+ | |Random 1% | ||
|} | |} | ||
Revision as of 07:49, 19 September 2021
Desert | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 781% |
Medium | 18,340% |
Hard | 403,948% |
Insane | 34.08 M% (3.408e7%) |
Nightmare | 28.52 B% (2.852e10%) |
Impossible | 52.36 Qa% (5.236e16%) |
The Desert is the second region in the game, unlocked after completing wave 100 on Forest. The Desert features a sandy wasteland filled with fossils and cacti.
Completing wave 100 in this region unlocks the Winter region.
Challenges
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Simple Heal | Wave 1 | |
Energy | Wave 1 | |
Energy Regeneration | Wave 1 | |
Granite Foundation | Wave 10 | |
Light Attack | Random 5% | |
Air Attack | Random 5% | |
Electricity Attack | Random 5% | |
Light Burst | Random 2% | |
Air Burst | Random 2% | |
Electricity Burst | Random 2% | |
Light Resistance | Random 5% | |
Air Resistance | Random 5% | |
Electricity Resistance | Random 5% | |
Light / Air/ Electricity / Fire Crit | Random 1% |
Town Assets
The following town assets are unlocked after completing wave 100: