Difference between revisions of "Town Perks"
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(I've added the Town perks for Boost efficiency till town asets) |
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+ | {{PerfectNavigation}} | ||
+ | '''<u><br /></u>'''{{stub}} | ||
{{Spoiler warning|Mid-Game Content}} | {{Spoiler warning|Mid-Game Content}} | ||
'''Mid-Game''' is a phase of the game which starts at [[Military Tier]] 6 . | '''Mid-Game''' is a phase of the game which starts at [[Military Tier]] 6 . | ||
− | ''' | + | {{collapsible |
− | + | |Spoiler For one of the [[Military Perks]] | |
+ | | | ||
+ | If you have gotten the '''International Experts''' Military Perk (Available at Military Tiers 9,10,11) your Military Tier Multiplier gets Doubled | ||
+ | }} | ||
+ | |||
Town Perks are found under a new tab on the right side of your screen their symbol is a Star | Town Perks are found under a new tab on the right side of your screen their symbol is a Star | ||
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'''Total Damage''' [Base cost 1 Skill Point. +1 per level] | '''Total Damage''' [Base cost 1 Skill Point. +1 per level] | ||
− | Increases Damage dealt by all sources in [[Tower Testing]] by '''%''' per level | + | Increases Damage dealt by all sources in [[Tower Testing]] by '''5%''' per level |
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This does '''NOT''' affect damage dealt against bosses in [[Statue of Cubos]] | This does '''NOT''' affect damage dealt against bosses in [[Statue of Cubos]] | ||
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'''Resistance''' [Base cost 1 Skill Point. +1 per level] | '''Resistance''' [Base cost 1 Skill Point. +1 per level] | ||
− | Increases Resistance against all elements in [[Tower Testing]] by ''' | + | Increases Resistance against all elements in [[Tower Testing]] by '''1''' per level |
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− | '''Mining Reward''' [Base cost 1 Skill Point. +1 per level] | + | '''Mining Reward''' [Base cost 1 Skill Point. +1 per level] |
− | Increases all Mining Rewards in the [[Mine]] | + | Increases all Mining Rewards in the [[Mine]] (Excluding Exotic Gems) by '''10%''' per level |
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− | + | '''Max Layers''' [Base cost 10 Skill Points. +10 per level] [Max Level: 5] | |
− | '''Max Layers''' [Base cost 10 Skill Points. +10 per level] | ||
Increases the Maximum amount of Layers Generated in the [[Mine]] by '''0.2''' per level | Increases the Maximum amount of Layers Generated in the [[Mine]] by '''0.2''' per level | ||
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'''Boost Efficency''' [Base cost 1 Skill Point. +1 per level] | '''Boost Efficency''' [Base cost 1 Skill Point. +1 per level] | ||
+ | Increases Both the Duration of [[Power Plant]] | ||
+ | |||
+ | '''Favor Conversion Rate''' [Base cost 2 Skill Points. +2 per level] | ||
+ | Reduces the cost of resources in the Rewards tab in the [[Arcade]] by 1% per level | ||
+ | |||
+ | '''Power Stones''' [Base cost 1 Skill Point. +1 per level] | ||
+ | Increases the Power Stone boosts of all elements (Including Neutral and Resources boosts) by 12% (Of your base amount) per level | ||
+ | so a 100% base boost would get increased by 12% per level in the perk | ||
+ | |||
+ | '''Town Assets''' [Base cost 1 Skill Point. +1 per level] | ||
+ | Increases the Resource drop boost of each Town asset by 0,25% per level | ||
+ | (base Resource drop boost per Town asset is 1%, so 1 Skill point would make it 1,25% per Town Asset) |
Revision as of 10:36, 8 September 2021
This article is a stub. The article does not cover enough information about the topic. You can help by expanding it. |
Spoiler warning! This article contains spoilers about Mid-Game Content. |
Mid-Game is a phase of the game which starts at Military Tier 6 .
Spoiler For one of the Military Perks |
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If you have gotten the International Experts Military Perk (Available at Military Tiers 9,10,11) your Military Tier Multiplier gets Doubled |
Town Perks are found under a new tab on the right side of your screen their symbol is a Star
In total there are 12 Town Perks in total
To Upgrade a Town Perk you need to invest Skill Points into the Perks
The effects of Town Perks are Multiplied by your Military Tier
So on Military Tier 6 these effects are Multiplied by 6
The Following are the 12 Town Perks'
Resource Drops [Base cost 1 Skill Point. +1 per level]
Gives 20% Resource drops from Enemies per Level
Total Damage [Base cost 1 Skill Point. +1 per level]
Increases Damage dealt by all sources in Tower Testing by 5% per level
This does NOT affect damage dealt against bosses in Statue of Cubos
Resistance [Base cost 1 Skill Point. +1 per level]
Increases Resistance against all elements in Tower Testing by 1 per level
Processing Speed [Base cost 1 Skill Point. +1 per level]
Increases Processing Speed of all Machines in the Factory by 3% per level
Tip |
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This Does affect the Belt in the Factory and thus also makes Shard refining faster |
Refining Speed [Base cost 1 Skill Point. +1 per level]
Increases Shard Refining Speed by 2% per level
Crate Factor [Base cost 1 Skill Point. +1 per level]
Increases the amount of crates being produced while trading in the Trading Post by 1% per level
Mining Reward [Base cost 1 Skill Point. +1 per level]
Increases all Mining Rewards in the Mine (Excluding Exotic Gems) by 10% per level
Max Layers [Base cost 10 Skill Points. +10 per level] [Max Level: 5]
Increases the Maximum amount of Layers Generated in the Mine by 0.2 per level
Boost Efficency [Base cost 1 Skill Point. +1 per level]
Increases Both the Duration of Power Plant
Favor Conversion Rate [Base cost 2 Skill Points. +2 per level] Reduces the cost of resources in the Rewards tab in the Arcade by 1% per level
Power Stones [Base cost 1 Skill Point. +1 per level] Increases the Power Stone boosts of all elements (Including Neutral and Resources boosts) by 12% (Of your base amount) per level so a 100% base boost would get increased by 12% per level in the perk
Town Assets [Base cost 1 Skill Point. +1 per level] Increases the Resource drop boost of each Town asset by 0,25% per level (base Resource drop boost per Town asset is 1%, so 1 Skill point would make it 1,25% per Town Asset)