Difference between revisions of "Neutral"
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Dragaotreva (talk | contribs) m (→Modules: In the new update the names changed) |
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==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Neutral | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Neutral Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Fire Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Water Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Earth Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Air | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Air Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Electricity Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Nature Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Light | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Light Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Darkness Projectiles'''||Random 1% |
|- | |- | ||
− | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Anti-Universal Projectiles'''||Random 1% |
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Neutral Exchange'''||Random 1% | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Neutral Exchange'''||Random 1% | ||
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==Town Assets== | ==Town Assets== | ||
− | * Neutral Cube | + | |
− | * Universal Cube | + | *Neutral Cube |
− | * Spinning Neutral Cube | + | *Universal Cube |
+ | *Spinning Neutral Cube | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 11:50, 5 September 2021
Neutral | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 16.8 B% (1.68e10%) |
Medium | 33.9 B% (3.39e10%) |
Hard | 266 B% (2.66e11%) |
Insane | 7.2 T% (7.2e12%) |
Nightmare | 3.48 Qa% (3.48e15%) |
Impossible | 50.6 Sx% (5.06e22%) |
Neutral is the eleventh region in the game, unlocked after completing wave 100 on Ocean.
Completing wave 100 in this region unlocks the Dark Realm region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Anti-Neutral Projectiles | Random 1% | |
Anti-Fire Projectiles | Random 1% | |
Anti-Water Projectiles | Random 1% | |
Anti-Earth Projectiles | Random 1% | |
Anti-Air Projectiles | Random 1% | |
Anti-Electricity Projectiles | Random 1% | |
Anti-Nature Projectiles | Random 1% | |
Anti-Light Projectiles | Random 1% | |
Anti-Darkness Projectiles | Random 1% | |
Anti-Universal Projectiles | Random 1% | |
Neutral Exchange | Random 1% | |
Universal Exchange | Random 1% | |
Marble Foundation | Random 0.5% |
Town Assets
- Neutral Cube
- Universal Cube
- Spinning Neutral Cube