Difference between revisions of "Jungle"

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m (Added and changed drop chances based on workshop treasure map)
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[[File:Jungle.png|thumb]]
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{{Infobox region
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| image = Jungle.png
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| lanes = 4
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| enemies = {{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}}
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| easy = 3.81e+07
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| medium = 6.92e+07
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| hard = 3.99e+08
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| insane = 6.72e+09
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| nightmare = 1.53e+12
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| impossible = 4.79e+18
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}}
 
The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]].
 
The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]].
  

Revision as of 19:24, 2 August 2021

Jungle
Jungle
Lanes 4
Enemies
Neutral element Light element Fire element Darkness element Nature element Air element Water element
Difficulties
Easy 38.1 M% (3.81e7%)
Medium 69.2 M% (6.92e7%)
Hard 399 M% (3.99e8%)
Insane 6.72 B% (6.72e9%)
Nightmare 1.53 T% (1.53e12%)
Impossible 4.79 Qi% (4.79e18%)

The Jungle is the seventh region in the game, unlocked after completing wave 100 on High Mountain.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Fire enemies
  • Darkness enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Lifeleech Random 1.5%
Offensive
Earth Splash Random 0.9%
Offensive
Water Splash Random 0.9%
Offensive
Nature Splash Random 2%
Offensive
Darkness Splash Random 0.9%
Defensive
Nature Shell Random 1%
Defensive
Earth Shell Random 1%
Defensive
Water Shell Random 1%
Defensive
Nature Barrier Random 1%
Defensive
Earth Barrier Random 1%
Defensive
Water Barrier Random 1%

Town Assets

Unknown (edit)