Difference between revisions of "Challenge Mode"
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Cratorrex.rx (talk | contribs) m (→1.➞Challenge Level #1: more and more minor edits to format stuff) |
Cratorrex.rx (talk | contribs) m (description) |
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− | + | Challenge Mode is a gauntlet of scenarios (6 per region, totaling to 90 once all regions get challenges) in which you make a blueprint that adheres to special rules (varies between challenges) to defeat waves upon waves upon enemies. Successful completion of a challenge will give you a reward which may come as a module or something that would help influence gameplay. | |
+ | |||
+ | =Forest Challenges:= | ||
===Forest Challenge Level #1=== | ===Forest Challenge Level #1=== | ||
− | <blockquote>''A SYMPHONY OF WATER AND FIRE''</blockquote>Goal: Reach wave 111 | + | <blockquote><code> |
+ | ''A SYMPHONY OF WATER AND FIRE'' | ||
+ | </code></blockquote>Goal: Reach wave 111 | ||
'''Challenge Rules: ''' | '''Challenge Rules: ''' |
Revision as of 20:44, 30 July 2021
Challenge Mode is a gauntlet of scenarios (6 per region, totaling to 90 once all regions get challenges) in which you make a blueprint that adheres to special rules (varies between challenges) to defeat waves upon waves upon enemies. Successful completion of a challenge will give you a reward which may come as a module or something that would help influence gameplay.
Forest Challenges:
Forest Challenge Level #1
A SYMPHONY OF WATER AND FIRE
Goal: Reach wave 111
Challenge Rules:
- Max. 7 modules in total
- Modules have to be maxed T1 or above
- Modules will be set to maxed T1
Challenge Rewards: (module icon here) Phoenix Bounce
Solution (Courtesy to @V̷̾̕ó̴͗i̸͊̽ḑ̴͋: