Difference between revisions of "Beach"
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1% | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1% | ||
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random 1% |
|- | |- | ||
− | |[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random | + | |[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random 5% |
|} | |} | ||
Revision as of 16:16, 10 June 2021
The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Execution | Random 1% | |
Rapidfire | Random 0.6% | |
Advanced Splash | Random 0.14% | |
Super Multishot | Random 0.8% | |
Darkness Barrier | Random 1% | |
Air Exchange | Random 1% | |
Fire Exchange | Random 1% | |
Water Exchange | Random 1% | |
Earth Exchange | Random 1% | |
Nature Exchange | Random 1% | |
Electricity Exchange | Random 1% | |
Light Exchange | Random 1% | |
Darkness Exchange | Random 1% | |
Sun Energy | Random 5% |
Town Assets
- Umbrella
- Sand Castle
- Sunbed