Difference between revisions of "Forest"
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(Remove redundant info (moved to infobox), add challenges (layout needs improvement), add town asset icons) |
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==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
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|[[File:Utility Module.png|Utility|center|30px]]||'''Wave Resources'''||Wave 50 | |[[File:Utility Module.png|Utility|center|30px]]||'''Wave Resources'''||Wave 50 | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Attack'''||Random 5% | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Attack'''||Random 5% | ||
|- | |- | ||
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Attack'''||Random 5% | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Attack'''||Random 5% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Attack'''||Random 5% | ||
|- | |- | ||
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Burst'''||Random 2% | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Burst'''||Random 2% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Burst'''||Random 2% | ||
|- | |- | ||
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Burst'''||Random 2% | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Burst'''||Random 2% | ||
|- | |- | ||
− | |[[File:Defensive Module.png|Defensive|center|30px]]||''' | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Resistance'''||Random 5% |
|- | |- | ||
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Resistance'''||Random 5% | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Resistance'''||Random 5% | ||
|- | |- | ||
− | |[[File: | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Resistance'''||Random 5% |
|} | |} | ||
− | == Town Assets == | + | ==Town Assets== |
The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | ||
Revision as of 12:24, 11 May 2021
Forest | |
---|---|
Lanes | 4 |
Enemies | |
Difficulties | |
Easy | 100% |
Medium | 6,377% |
Hard | 128,043% |
Insane | 8.83 M% (8.83e6%) |
Nightmare | 4.99 B% (4.99e9%) |
Impossible | 3.21 Qa% (3.21e15%) |
The Forest is the first region in the game, and is unlocked from the beginning.
Completing wave 100 in this region unlocks the Desert region.
Challenges
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Basic Bounce | Wave 10 | |
Elemental Resistance | Wave 20 | |
Multishot | Wave 30 | |
Nature's Touch | Wave 40 | |
Wave Resources | Wave 50 | |
Fire Attack | Random 5% | |
Nature Attack | Random 5% | |
Earth Attack | Random 5% | |
Fire Burst | Random 2% | |
Nature Burst | Random 2% | |
Earth Burst | Random 2% | |
Fire Resistance | Random 5% | |
Nature Resistance | Random 5% | |
Earth Resistance | Random 5% |
Town Assets
The following town assets are unlocked after completing wave 100: