Difference between revisions of "Desert"
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− | + | {{Infobox region | |
+ | |image=Desert.png | ||
+ | |lanes=6 | ||
+ | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Earth}} | ||
+ | |easy=781 | ||
+ | |medium=18340 | ||
+ | |hard=403948 | ||
+ | |insane=3.41E+07 | ||
+ | |nightmare=2.85E+10 | ||
+ | |impossible=5.24E+16 | ||
+ | }} | ||
The '''Desert''' is the second region in the game, unlocked after completing wave 100 on [[Forest]]. | The '''Desert''' is the second region in the game, unlocked after completing wave 100 on [[Forest]]. | ||
Revision as of 22:00, 26 March 2021
Desert | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 781% |
Medium | 18,340% |
Hard | 403,948% |
Insane | 34.1 M% (3.41e7%) |
Nightmare | 28.5 B% (2.85e10%) |
Impossible | 52.4 Qa% (5.24e16%) |
The Desert is the second region in the game, unlocked after completing wave 100 on Forest.
The Desert features a sandy wasteland filled with fossils and cacti. The region consists of 6 lanes that enemies may spawn from.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Fire enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Simple Heal | Wave 1 | |
Energy | Wave 1 | |
Energy Regeneration | Wave 1 | |
Granite Foundation | Wave 10 | |
Light Attack | Random 5% | |
Light Burst | Random 2% | |
Air Attack | Random 5% | |
Air Burst | Random 2% | |
Electricity Attack | Random 5% | |
Electricity Burst | Random 2% | |
Light Resistance | Random 5% | |
Air Resistance | Random 5% | |
Electricity Resistance | Random 5% |
Town Assets
After completing wave 100, you unlock:
- Cactus
- Fossil
- Sand Rocks