Difference between revisions of "Military Tier"
Jump to navigation
Jump to search
(Added software unlocked at MT3) |
|||
Line 3: | Line 3: | ||
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost. | Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost. | ||
+ | |||
__NOTOC__ | __NOTOC__ | ||
==Tier 1== | ==Tier 1== | ||
===Requirements=== | ===Requirements=== | ||
− | * 10 modules maximized | + | |
− | * 3 [[region|regions]] unlocked | + | *10 modules maximized |
+ | *3 [[region|regions]] unlocked | ||
===Rewards=== | ===Rewards=== | ||
− | * Max. module tier 2 | + | |
− | * [[Construction Firm]] T3 | + | *Max. module tier 2 |
+ | *[[Construction Firm]] T3 | ||
==Tier 2== | ==Tier 2== | ||
===Requirements=== | ===Requirements=== | ||
− | * 25 modules maximized | + | |
− | * 5 regions unlocked | + | *25 modules maximized |
+ | *5 regions unlocked | ||
===Rewards=== | ===Rewards=== | ||
− | * Max. module tier 3 | + | |
− | * Construction Firm T4 | + | *Max. module tier 3 |
+ | *Construction Firm T4 | ||
==Tier 3== | ==Tier 3== | ||
===Requirements=== | ===Requirements=== | ||
− | * 40 modules maximized | + | |
− | * 7 regions unlocked | + | *40 modules maximized |
+ | *7 regions unlocked | ||
===Rewards=== | ===Rewards=== | ||
− | * Max. module tier: 4 | + | |
− | * Construction Firm T5 | + | *Max. module tier: 4 |
− | ** [[Construction Firm#Beacons|Beacons]] | + | *Construction Firm T5 |
− | * New software: CRITICAL_WAVEJUMP.ZIP | + | **[[Construction Firm#Beacons|Beacons]] |
+ | *New software: CRITICAL_WAVEJUMP.ZIP | ||
==Tier 4== | ==Tier 4== | ||
===Requirements=== | ===Requirements=== | ||
− | * 60 modules maximized | + | |
− | * 9 regions unlocked | + | *60 modules maximized |
+ | *9 regions unlocked | ||
===Rewards=== | ===Rewards=== | ||
− | * Max. module tier: 5 | + | |
− | * [[Headquarters#Facility AI|Facility AI]] | + | *Max. module tier: 5 |
− | * Boss 2 | + | *[[Headquarters#Facility AI|Facility AI]] |
+ | *Boss 2 | ||
==Tier 5== | ==Tier 5== | ||
===Requirements=== | ===Requirements=== | ||
− | * 100 modules maximized | + | |
− | * 12 regions unlocked | + | *100 modules maximized |
+ | *12 regions unlocked | ||
===Rewards=== | ===Rewards=== | ||
− | * Max. module tier: Unrestricted | + | |
− | * New software: WAVE_MOMENTUM.INF | + | *Max. module tier: Unrestricted |
+ | *New software: WAVE_MOMENTUM.INF | ||
==Tier 6== | ==Tier 6== | ||
===Requirements=== | ===Requirements=== | ||
− | * 120 modules unlocked | + | |
− | * Total module tier >= 625 | + | *120 modules unlocked |
− | * 15 regions unlocked | + | *Total module tier >= 625 |
− | * Boss 2 defeated | + | *15 regions unlocked |
+ | *Boss 2 defeated | ||
===Rewards=== | ===Rewards=== | ||
− | * Boss 3 | + | |
− | * [[Town Perks]] | + | *Boss 3 |
− | * New software: | + | *[[Town Perks]] |
+ | *New software: WAVE_STORM.JSLIB | ||
==Tier 7== | ==Tier 7== | ||
===Requirements=== | ===Requirements=== | ||
− | * 135 modules unlocked | + | |
− | * Total module tier >= 750 | + | *135 modules unlocked |
+ | *Total module tier >= 750 | ||
===Rewards=== | ===Rewards=== | ||
− | * New software: {{Unknown}} | + | |
− | * Modules start at T1 maxed | + | *New software: {{Unknown}} |
+ | *Modules start at T1 maxed | ||
==Tier 8 (Era)== | ==Tier 8 (Era)== | ||
===Requirements=== | ===Requirements=== | ||
− | * 150 modules unlocked | + | |
− | * Total module tier >= 825 | + | *150 modules unlocked |
− | * Reach Era 1 | + | *Total module tier >= 825 |
+ | *Reach Era 1 | ||
===Rewards=== | ===Rewards=== | ||
− | * [[Workshop#Era|Era Workshop]] | + | |
− | ** Beginning of [[Era]] | + | *[[Workshop#Era|Era Workshop]] |
− | * New software: {{Unknown}} | + | **Beginning of [[Era]] |
+ | *New software: {{Unknown}} | ||
==Tier 9== | ==Tier 9== | ||
===Requirements=== | ===Requirements=== | ||
− | * 175 modules unlocked | + | |
− | * Total module tier >= 1075 | + | *175 modules unlocked |
− | * Reach Era 5 | + | *Total module tier >= 1075 |
+ | *Reach Era 5 | ||
===Rewards=== | ===Rewards=== | ||
− | * Workshop (bonus) | + | |
− | * New software: {{Unknown}} | + | *Workshop (bonus) |
− | * Modules start at T2 maxed | + | *New software: {{Unknown}} |
+ | *Modules start at T2 maxed | ||
==Tier 10== | ==Tier 10== | ||
===Requirements=== | ===Requirements=== | ||
− | * 200 modules unlocked | + | |
− | * Total module tier >= 1250 | + | *200 modules unlocked |
− | * Reach Era 1000 | + | *Total module tier >= 1250 |
+ | *Reach Era 1000 | ||
===Rewards=== | ===Rewards=== | ||
− | * Boss 4 | + | |
− | * New software: {{Unknown}} | + | *Boss 4 |
+ | *New software: {{Unknown}} | ||
==Tier 11== | ==Tier 11== | ||
===Requirements=== | ===Requirements=== | ||
− | * 215 modules unlocked | + | |
− | * Total module tier >= 1450 | + | *215 modules unlocked |
− | * Reach Era 10M | + | *Total module tier >= 1450 |
− | * Discovery made! | + | *Reach Era 10M |
+ | *Discovery made! | ||
===Rewards=== | ===Rewards=== | ||
− | * Infinity Board | + | |
− | * Modules start at T3 maxed | + | *Infinity Board |
− | * New software: {{Unknown}} | + | *Modules start at T3 maxed |
+ | *New software: {{Unknown}} | ||
==Tier 12 (Infinity)== | ==Tier 12 (Infinity)== | ||
===Requirements=== | ===Requirements=== | ||
− | * 225 modules unlocked | + | |
− | * Total module tier >= 1625 | + | *225 modules unlocked |
− | * Reach Era 100B | + | *Total module tier >= 1625 |
+ | *Reach Era 100B | ||
===Rewards=== | ===Rewards=== | ||
− | * [[Workshop#Infinity|Infinity Workshop]] | + | |
− | ** Beginning of [[Infinity]] | + | *[[Workshop#Infinity|Infinity Workshop]] |
− | * New software: No Bounds | + | **Beginning of [[Infinity]] |
+ | *New software: No Bounds | ||
==Tier 13== | ==Tier 13== | ||
===Requirements=== | ===Requirements=== | ||
− | * 250 modules unlocked | + | |
− | * Total module tier >= 1875 | + | *250 modules unlocked |
− | * Reach Infinity in 3 regions | + | *Total module tier >= 1875 |
+ | *Reach Infinity in 3 regions | ||
===Rewards=== | ===Rewards=== | ||
− | * Infinity stone upgrades | + | |
− | * Modules start at T4 maxed | + | *Infinity stone upgrades |
+ | *Modules start at T4 maxed | ||
==Tier 14== | ==Tier 14== | ||
===Requirements=== | ===Requirements=== | ||
− | * 265 modules unlocked | + | |
− | * Total module tier >= 2125 | + | *265 modules unlocked |
− | * Reach Infinity in 10 regions | + | *Total module tier >= 2125 |
+ | *Reach Infinity in 10 regions | ||
===Rewards=== | ===Rewards=== | ||
− | * New Infinity perks | + | |
− | * New software: {{Unknown}} | + | *New Infinity perks |
+ | *New software: {{Unknown}} | ||
==Tier 15== | ==Tier 15== |
Revision as of 08:26, 17 March 2021
Spoiler warning! This article contains spoilers about game progression. |
Military Tier is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum module tier, new buildings, software, bosses and other features.
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.
Tier 1
Requirements
- 10 modules maximized
- 3 regions unlocked
Rewards
- Max. module tier 2
- Construction Firm T3
Tier 2
Requirements
- 25 modules maximized
- 5 regions unlocked
Rewards
- Max. module tier 3
- Construction Firm T4
Tier 3
Requirements
- 40 modules maximized
- 7 regions unlocked
Rewards
- Max. module tier: 4
- Construction Firm T5
- New software: CRITICAL_WAVEJUMP.ZIP
Tier 4
Requirements
- 60 modules maximized
- 9 regions unlocked
Rewards
- Max. module tier: 5
- Facility AI
- Boss 2
Tier 5
Requirements
- 100 modules maximized
- 12 regions unlocked
Rewards
- Max. module tier: Unrestricted
- New software: WAVE_MOMENTUM.INF
Tier 6
Requirements
- 120 modules unlocked
- Total module tier >= 625
- 15 regions unlocked
- Boss 2 defeated
Rewards
- Boss 3
- Town Perks
- New software: WAVE_STORM.JSLIB
Tier 7
Requirements
- 135 modules unlocked
- Total module tier >= 750
Rewards
- New software: Unknown (edit)
- Modules start at T1 maxed
Tier 8 (Era)
Requirements
- 150 modules unlocked
- Total module tier >= 825
- Reach Era 1
Rewards
- Era Workshop
- Beginning of Era
- New software: Unknown (edit)
Tier 9
Requirements
- 175 modules unlocked
- Total module tier >= 1075
- Reach Era 5
Rewards
- Workshop (bonus)
- New software: Unknown (edit)
- Modules start at T2 maxed
Tier 10
Requirements
- 200 modules unlocked
- Total module tier >= 1250
- Reach Era 1000
Rewards
- Boss 4
- New software: Unknown (edit)
Tier 11
Requirements
- 215 modules unlocked
- Total module tier >= 1450
- Reach Era 10M
- Discovery made!
Rewards
- Infinity Board
- Modules start at T3 maxed
- New software: Unknown (edit)
Tier 12 (Infinity)
Requirements
- 225 modules unlocked
- Total module tier >= 1625
- Reach Era 100B
Rewards
- Infinity Workshop
- Beginning of Infinity
- New software: No Bounds
Tier 13
Requirements
- 250 modules unlocked
- Total module tier >= 1875
- Reach Infinity in 3 regions
Rewards
- Infinity stone upgrades
- Modules start at T4 maxed
Tier 14
Requirements
- 265 modules unlocked
- Total module tier >= 2125
- Reach Infinity in 10 regions
Rewards
- New Infinity perks
- New software: Unknown (edit)
Tier 15
Requirements
Unknown (edit)
Rewards
Unknown (edit)