Difference between revisions of "Modules"
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'''Lightning''' | '''Lightning''' | ||
+ | |||
+ | '''Redirect''' | ||
'''Super Multishot''' | '''Super Multishot''' | ||
+ | |||
+ | '''Violent Seeds''' | ||
+ | |||
+ | '''Neutral Focus''' | ||
+ | |||
+ | '''Air Focus''' | ||
+ | |||
+ | '''Nature Focus''' | ||
==Passive== | ==Passive== | ||
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'''Air Burst''' | '''Air Burst''' | ||
+ | |||
+ | '''Air Impetus''' | ||
+ | |||
+ | '''Air Slice''' | ||
'''Air Taste''' | '''Air Taste''' | ||
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'''Burning Attack''' | '''Burning Attack''' | ||
+ | |||
+ | '''Combustion''' | ||
+ | |||
+ | '''Critical Strike''' | ||
'''Darkness Attack''' | '''Darkness Attack''' | ||
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'''Darkness Burst''' | '''Darkness Burst''' | ||
+ | |||
+ | '''Darkness Splash''' | ||
'''Darkness Taste''' | '''Darkness Taste''' | ||
+ | |||
+ | '''Death wish''' | ||
'''Divine Blessing''' | '''Divine Blessing''' | ||
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'''Earth Burst''' | '''Earth Burst''' | ||
+ | |||
+ | '''Earth Splash''' | ||
'''Earth Taste''' | '''Earth Taste''' | ||
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'''Electricity Burst''' | '''Electricity Burst''' | ||
+ | |||
+ | '''Electricity Impetus''' | ||
'''Electricity Taste''' | '''Electricity Taste''' | ||
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'''Fire Boost''' | '''Fire Boost''' | ||
+ | |||
+ | '''Fire Breath''' | ||
'''Fire Burst''' | '''Fire Burst''' | ||
+ | |||
+ | '''Fire Crit''' | ||
+ | |||
+ | '''Fire Splash''' | ||
'''Fire Taste''' | '''Fire Taste''' | ||
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'''Impetus''' | '''Impetus''' | ||
+ | |||
+ | '''Incineration''' | ||
'''LifeSteal''' | '''LifeSteal''' | ||
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'''Light Burst''' | '''Light Burst''' | ||
+ | |||
+ | '''Light Crit''' | ||
'''Light Taste''' | '''Light Taste''' | ||
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'''Nature Burst''' | '''Nature Burst''' | ||
+ | |||
+ | '''Nature Crit''' | ||
+ | |||
+ | '''Nature Impetus''' | ||
+ | |||
+ | '''Nature Splash''' | ||
'''Nature Taste''' | '''Nature Taste''' | ||
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'''Neutral Boost''' | '''Neutral Boost''' | ||
+ | |||
+ | '''Phoenix Bounce''' | ||
'''RapidFire''' | '''RapidFire''' | ||
+ | |||
+ | '''Shatter''' | ||
'''Soul Harvesting''' | '''Soul Harvesting''' | ||
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'''Splash''' | '''Splash''' | ||
+ | |||
+ | '''Unholy Missile''' | ||
'''Universal Attack''' | '''Universal Attack''' | ||
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'''Water Burst''' | '''Water Burst''' | ||
+ | |||
+ | '''Water Splash''' | ||
'''Water Taste''' | '''Water Taste''' | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
==Active== | ==Active== | ||
+ | |||
+ | '''Dispel''' | ||
+ | |||
+ | '''Frost Nova''' | ||
+ | |||
+ | '''Shock Ward''' | ||
'''Simple Heal''' | '''Simple Heal''' | ||
==Passive== | ==Passive== | ||
+ | |||
+ | '''Adaptive Regeneration''' | ||
'''Air Barrier''' | '''Air Barrier''' | ||
+ | |||
+ | '''Air Exchange''' | ||
+ | |||
+ | '''Air Protection''' | ||
'''Air Resistance''' | '''Air Resistance''' | ||
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'''Basic Shield''' | '''Basic Shield''' | ||
+ | |||
+ | '''Boss Shield''' | ||
'''Bulletproof''' | '''Bulletproof''' | ||
+ | |||
+ | '''Darkness Armor''' | ||
'''Darkness Barrier''' | '''Darkness Barrier''' | ||
+ | |||
+ | '''Darkness Exchange''' | ||
+ | |||
+ | '''Darkness Protection''' | ||
'''Darkness Resistance''' | '''Darkness Resistance''' | ||
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'''DaigoParry''' | '''DaigoParry''' | ||
+ | |||
+ | '''Dryness Aura''' | ||
+ | |||
+ | '''Earth Armor''' | ||
'''Earth Barrier''' | '''Earth Barrier''' | ||
+ | |||
+ | '''Earth Exchange''' | ||
+ | |||
+ | '''Earth Protection''' | ||
'''Earth Resistance''' | '''Earth Resistance''' | ||
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'''Earth Shell''' | '''Earth Shell''' | ||
+ | |||
+ | '''Electricity Armor''' | ||
'''Electricity Barrier''' | '''Electricity Barrier''' | ||
+ | |||
+ | '''Electricity Exchange''' | ||
+ | |||
+ | '''Electricity Protection''' | ||
'''Electricity Resistance''' | '''Electricity Resistance''' | ||
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'''Elemental Resistance''' | '''Elemental Resistance''' | ||
+ | |||
+ | '''Fire Armor''' | ||
'''Fire Barrier''' | '''Fire Barrier''' | ||
+ | |||
+ | '''Fire Exchange''' | ||
+ | |||
+ | '''Fire Protection''' | ||
'''Fire Resistance''' | '''Fire Resistance''' | ||
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'''Frost Aura''' | '''Frost Aura''' | ||
+ | |||
+ | '''Granite Foundation''' | ||
+ | |||
+ | '''Gravel''' | ||
'''HeartStopper Aura''' | '''HeartStopper Aura''' | ||
+ | |||
+ | '''Light Armor''' | ||
'''Light Barrier''' | '''Light Barrier''' | ||
+ | |||
+ | '''Light Exchange''' | ||
'''Light Resistance''' | '''Light Resistance''' | ||
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'''Light Shell''' | '''Light Shell''' | ||
+ | |||
+ | '''Magma Foundation''' | ||
+ | |||
+ | '''Metal Plating''' | ||
+ | |||
+ | '''Nature Armor''' | ||
'''Nature Barrier''' | '''Nature Barrier''' | ||
+ | |||
+ | '''Nature Exchange''' | ||
+ | |||
+ | '''Nature Protection''' | ||
'''Nature Resistance''' | '''Nature Resistance''' | ||
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'''Nature Shell''' | '''Nature Shell''' | ||
+ | |||
+ | '''Neutral Exchange''' | ||
'''Reflect''' | '''Reflect''' | ||
'''Shelter''' | '''Shelter''' | ||
+ | |||
+ | '''Shield of Air''' | ||
+ | |||
+ | '''Shield of Darkness''' | ||
+ | |||
+ | '''Shield of Fire''' | ||
+ | |||
+ | '''Shield of Frost''' | ||
+ | |||
+ | '''Shield of Nature''' | ||
'''Shield Recharger''' | '''Shield Recharger''' | ||
'''Simple Evasion''' | '''Simple Evasion''' | ||
+ | |||
+ | '''Steel Foundation''' | ||
'''Stone Foundation''' | '''Stone Foundation''' | ||
'''Strike Back''' | '''Strike Back''' | ||
+ | |||
+ | '''Transformator''' | ||
+ | |||
+ | '''Unholy Aura''' | ||
+ | |||
+ | '''Universal Exchange''' | ||
+ | |||
+ | '''Water Armor''' | ||
'''Water Barrier''' | '''Water Barrier''' | ||
+ | |||
+ | '''Water Exchange''' | ||
+ | |||
+ | '''Water Protection''' | ||
'''Water Resistance''' | '''Water Resistance''' | ||
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==Active== | ==Active== | ||
− | + | '''Recharge''' | |
==Passive== | ==Passive== | ||
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'''Energy Regeneration''' | '''Energy Regeneration''' | ||
+ | |||
+ | '''Energy Recycling''' | ||
'''Transmute''' | '''Transmute''' | ||
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− | ==== Ultimate ==== | + | ====Ultimate==== |
Ultimate modules provide special bonuses. | Ultimate modules provide special bonuses. | ||
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==Active== | ==Active== | ||
− | + | '''Super Tower''' | |
==Passive== | ==Passive== | ||
+ | |||
+ | '''Lucky Shot''' | ||
'''Ultimate Shield''' | '''Ultimate Shield''' | ||
+ | |||
+ | '''Universal Shield''' | ||
</div></div> | </div></div> |
Revision as of 10:01, 24 December 2020
Modules function as interchangeable upgrades to your tower. You cannot make a perfect tower without these.
You can upgrade modules temporarily with experience, or go to the workshop to permanently upgrade your modules and switch them out.
It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. (7.7e+1976)
Contents
Types of Modules
There are various kinds of modules to find.
Active vs Passive
Modules will be either active or passive.
Active
Active modules require manual activation.
Some need to be aimed, while others activate immediately on use.
Passive
Passive modules can be improvements to the core stats of your tower.
They can also activate automatically upon meeting their conditions.
Offensive, Defensive, Utility & Ultimate
A module is either offensive, defensive, utility, or ultimate.
Offensive
Offensive increase the damage of your tower in some way.
This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.
Active
Desperado
FireStorm
LifeLeech
Lightning
Redirect
Super Multishot
Violent Seeds
Neutral Focus
Air Focus
Nature Focus
Passive
Advanced Splash
Air Attack
Air Boost
Air Burst
Air Impetus
Air Slice
Air Taste
Attack Speed
Bash
Basic Attack
Basic Bouncing
Burning Attack
Combustion
Critical Strike
Darkness Attack
Darkness Boost
Darkness Burst
Darkness Splash
Darkness Taste
Death wish
Divine Blessing
Earth Attack
Earth Boost
Earth Burst
Earth Splash
Earth Taste
Electricity Attack
Electricity Boost
Electricity Burst
Electricity Impetus
Electricity Taste
Execution
Fire Attack
Fire Boost
Fire Breath
Fire Burst
Fire Crit
Fire Splash
Fire Taste
Ice Shards
Impetus
Incineration
LifeSteal
Light Attack
Light Boost
Light Burst
Light Crit
Light Taste
Multishot
Nature Attack
Nature Boost
Nature Burst
Nature Crit
Nature Impetus
Nature Splash
Nature Taste
Nature's Touch
Neutral Boost
Phoenix Bounce
RapidFire
Shatter
Soul Harvesting
Sparks
Splash
Unholy Missile
Universal Attack
Universal Boost
Water Attack
Water Boost
Water Burst
Water Splash
Water Taste
Defensive
Defensive modules improve your tower's ability to survive attacks.
They can be improvements to health/health regeneration, or damage reduction, etc.
Active
Dispel
Frost Nova
Shock Ward
Simple Heal
Passive
Adaptive Regeneration
Air Barrier
Air Exchange
Air Protection
Air Resistance
Air Resistance (ABS.)
Air Shell
Basic Regeneration
Basic Shield
Boss Shield
Bulletproof
Darkness Armor
Darkness Barrier
Darkness Exchange
Darkness Protection
Darkness Resistance
Darkness Resistance (ABS.)
Darkness Shell
Defiance
DaigoParry
Dryness Aura
Earth Armor
Earth Barrier
Earth Exchange
Earth Protection
Earth Resistance
Earth Resistance (ABS.)
Earth Shell
Electricity Armor
Electricity Barrier
Electricity Exchange
Electricity Protection
Electricity Resistance
Electricity Resistance (ABS.)
Electricity Shell
Elemental Resistance
Fire Armor
Fire Barrier
Fire Exchange
Fire Protection
Fire Resistance
Fire Resistance (ABS.)
Fire Shell
Frost Aura
Granite Foundation
Gravel
HeartStopper Aura
Light Armor
Light Barrier
Light Exchange
Light Resistance
Light Resistance (ABS.)
Light Shell
Magma Foundation
Metal Plating
Nature Armor
Nature Barrier
Nature Exchange
Nature Protection
Nature Resistance
Nature Resistance (ABS.)
Nature Shell
Neutral Exchange
Reflect
Shelter
Shield of Air
Shield of Darkness
Shield of Fire
Shield of Frost
Shield of Nature
Shield Recharger
Simple Evasion
Steel Foundation
Stone Foundation
Strike Back
Transformator
Unholy Aura
Universal Exchange
Water Armor
Water Barrier
Water Exchange
Water Protection
Water Resistance
Water Resistance (ABS.)
Water Shell
Utility
Utility modules do not directly improve offense or defense, but instead have other effects.
They can do things like supply energy for skills, or generate resources for example.
Active
Recharge
Passive
Energy
Energy Regeneration
Energy Recycling
Transmute
Wave Resources
Offensive Pack
Defensive Pack
Ultimate
Ultimate modules provide special bonuses.
Active
Super Tower
Passive
Lucky Shot
Ultimate Shield
Universal Shield
Upgrading Modules
Modules can be upgraded in the main game with experience, or permanently upgraded inside the workshop.
Upgrading modules will increase their effects or their chance to activate.
Tiers
You can unlock additional tiers of modules by prestiging inside the headquarters.
Increasing the tier of a module will reset it's level to 0, but will raise it's max level by 100.
Percentage based modules usually cap at tier 5, additive modules are usually infinite.
Hidden modules
Module | How to get it? | What do it do? |
---|---|---|
Daigoparry | Do the konami code in the arcade menu | Parry the next 15 hit that would kill you, 1.99s cooldown at maxed tier V |
Trivia
1) There is "nature's touch" but there isn't any other element (ex : Flame's touch)