Difference between revisions of "Beach"
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The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | ||
+ | |||
+ | Completing wave 100 in this region unlocks the [[Ocean]] region. | ||
==Enemies== | ==Enemies== |
Revision as of 20:39, 2 August 2021
Beach | |
---|---|
Lanes | 5 |
Enemies | |
Difficulties | |
Easy | 780 M% (7.8e8%) |
Medium | 1.46 B% (1.46e9%) |
Hard | 9.3 B% (9.3e9%) |
Insane | 180 B% (1.8e11%) |
Nightmare | 46.8 T% (4.68e13%) |
Impossible | 140 Qi% (1.4e20%) |
The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Completing wave 100 in this region unlocks the Ocean region.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Execution | Random 1% | |
Rapidfire | Random 0.6% | |
Advanced Splash | Random 0.14% | |
Super Multishot | Random 0.8% | |
Darkness Barrier | Random 1% | |
Air Exchange | Random 1% | |
Fire Exchange | Random 1% | |
Water Exchange | Random 1% | |
Earth Exchange | Random 1% | |
Nature Exchange | Random 1% | |
Electricity Exchange | Random 1% | |
Light Exchange | Random 1% | |
Darkness Exchange | Random 1% | |
Sun Energy | Random 5% |
Town Assets
- Umbrella
- Sand Castle
- Sunbed