Difference between revisions of "Chaos"
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m (Added drop chances based on workshop treasure map) |
(Gave Chaos a description.) |
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− | + | {{Infobox region | |
+ | |image=Chaos.png | ||
+ | |lanes=10 | ||
+ | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |easy=7.58e14% | ||
+ | |medium=2.88e15% | ||
+ | |hard=1.47e17% | ||
+ | |insane=7.94e19% | ||
+ | |nightmare=1.05e25% | ||
+ | |impossible=4.82e38% | ||
+ | }} | ||
'''Chaos''' is the fifteenth region in the game, unlocked after completing wave 100 on [[Universe]]. | '''Chaos''' is the fifteenth region in the game, unlocked after completing wave 100 on [[Universe]]. | ||
Revision as of 19:40, 2 August 2021
Chaos | |
---|---|
Lanes | 10 |
Enemies | |
Difficulties | |
Easy | 7.58e14% |
Medium | 2.88e15% |
Hard | 1.47e17% |
Insane | 7.94e19% |
Nightmare | 1.05e25% |
Impossible | 4.82e38% |
Chaos is the fifteenth region in the game, unlocked after completing wave 100 on Universe.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Electricity enemies
- Fire enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Super Tower | Wave 100 | |
Neutral Focus | Random 1% | |
Fire Focus | Random 1% | |
Water Focus | Random 1% | |
Earth Focus | Random 1% | |
Nature Focus | Random 1% | |
Air Focus | Random 1% | |
Light Focus | Random 1% | |
Darkness Focus | Random 1% | |
Universal Focus | Random 1% | |
Electricity Focus | Random 1% |
Town Assets
- Fire Penrose triangle
- Water Penrose triangle
- Nature Penrose triangle