Difference between revisions of "High Mountain"
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m (Added drop chances based on workshop treasure map) |
Cratorrex.rx (talk | contribs) (added →Template:Infobox region) |
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− | + | {{Infobox region | |
+ | | image = High Mountain.png | ||
+ | | lanes = 5 | ||
+ | | enemies = {{Element|Neutral}} {{Element|Light}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | | easy = 1.74e+06 | ||
+ | | medium = 3.14e+06 | ||
+ | | hard = 1.82e+07 | ||
+ | | insane = 3.91e+08 | ||
+ | | nightmare = 2.35e+11 | ||
+ | | impossible = 1.61e+18 | ||
+ | }} | ||
+ | |||
'''High Mountain''' is the sixth region in the game, unlocked after completing wave 100 on [[Volcano]]. | '''High Mountain''' is the sixth region in the game, unlocked after completing wave 100 on [[Volcano]]. | ||
==Enemies== | ==Enemies== | ||
The base enemy structure consists of: | The base enemy structure consists of: | ||
− | * Neutral enemies | + | |
− | * Light enemies | + | *Neutral enemies |
− | * Nature enemies | + | *Light enemies |
− | * Air enemies | + | *Nature enemies |
− | * Water enemies | + | *Air enemies |
− | * Earth enemies | + | *Water enemies |
− | * Universal enemies | + | *Earth enemies |
+ | *Universal enemies | ||
==Environmental Effects== | ==Environmental Effects== | ||
Line 17: | Line 29: | ||
==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- |
Revision as of 19:03, 2 August 2021
High Mountain | |
---|---|
Lanes | 5 |
Enemies | |
Difficulties | |
Easy | 1.74 M% (1.74e6%) |
Medium | 3.14 M% (3.14e6%) |
Hard | 18.2 M% (1.82e7%) |
Insane | 391 M% (3.91e8%) |
Nightmare | 235 B% (2.35e11%) |
Impossible | 1.61 Qi% (1.61e18%) |
High Mountain is the sixth region in the game, unlocked after completing wave 100 on Volcano.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Divine Blessing | Random 0.15% | |
Light Splash | Random 0.9% | |
Fire Splash | Random 0.9% | |
Electricity Splash | Random 0.9% | |
Air Splash | Random 2% | |
Air Shell | Random 1% | |
Air Barrier | Random 1% | |
Bulletproof | Random 0.9% | |
Shield Recharger | Random 0.5% |
Town Assets
Unknown (edit)