Difference between revisions of "Ocean"
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− | + | {{Infobox region | |
+ | |image=Ocean.png | ||
+ | |lanes=6 | ||
+ | |enemies={{Element|Neutral}} {{Element|Darkness}} {{Element|Nature}} {{Element|Water}} {{Element|Universal}} | ||
+ | |easy=3.87e9 | ||
+ | |medium=7.53e9 | ||
+ | |hard=5.32e10 | ||
+ | |insane=1.21e12 | ||
+ | |nightmare=4.29e14 | ||
+ | |impossible=2.73e21 | ||
+ | }} | ||
'''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]]. | '''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]]. | ||
− | + | Completing wave 100 in this region unlocks the [[Neutral]] region. | |
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==Environmental Effects== | ==Environmental Effects== | ||
Line 15: | Line 19: | ||
==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Ice Shards'''||Random 1% |
− | |||
− | |||
− | |||
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|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Fire Impetus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Water Impetus'''||Random 1% |
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Earth Impetus'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Air Impetus'''||Random 1% | ||
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Nature Impetus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Impetus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Light Impetus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Impetus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Frost Aura'''||Random 0.8% |
|} | |} | ||
==Town Assets== | ==Town Assets== | ||
− | + | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | |
+ | :Rock | ||
+ | :Pillar | ||
+ | :Arch | ||
+ | {{#spoiler:Broken Sword}} | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Latest revision as of 00:27, 24 August 2023
Ocean | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 3.87 B% (3.87e9%) |
Medium | 7.53 B% (7.53e9%) |
Hard | 53.2 B% (5.32e10%) |
Insane | 1.21 T% (1.21e12%) |
Nightmare | 429 T% (4.29e14%) |
Impossible | 2.73 Sx% (2.73e21%) |
Ocean is the tenth region in the game, unlocked after completing wave 100 on the Beach.
Completing wave 100 in this region unlocks the Neutral region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
The following town assets are unlocked after completing wave 100:
- Rock
- Pillar
- Arch