Difference between revisions of "Heaven"
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+ | {{Infobox region | ||
+ | |image=Heaven.png | ||
+ | |lanes=6 | ||
+ | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Nature}} {{Element|Air}} {{Element|Universal}} | ||
+ | |easy=5.23e11 | ||
+ | |medium=1.16e12 | ||
+ | |hard=1.19e13 | ||
+ | |insane=4.93e14 | ||
+ | |nightmare=5.34e17 | ||
+ | |impossible=6.61e25 | ||
+ | }} | ||
+ | '''Heaven''' is the thirteenth region in the game, unlocked after completing wave 100 on [[Dark Realm]]. | ||
+ | |||
+ | Completing wave 100 in this region unlocks the [[Universe]] region. | ||
+ | |||
+ | ==Environmental Effects== | ||
+ | This area has no environmental effects. | ||
+ | |||
+ | ==Modules== | ||
+ | {{See also|Modules}} | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | !Type!!Name!!Unlock Condition | ||
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Light Crit'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Nature Crit'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Air Crit'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Electricity Crit'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Water Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Air Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Earth Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Nature Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Protection'''||Random 1% | ||
+ | |- | ||
+ | |<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Protection'''||Random 1% | ||
+ | |} | ||
+ | |||
+ | ==Town Assets== | ||
+ | The following [[Town#Town%20Assets|town assets]] are unlocked after completing wave 100: | ||
+ | |||
+ | :Gold Pillar | ||
+ | :Gold Gate | ||
+ | :Gold Fence | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Latest revision as of 00:08, 24 August 2023
Heaven | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 523 B% (5.23e11%) |
Medium | 1.16 T% (1.16e12%) |
Hard | 11.9 T% (1.19e13%) |
Insane | 493 T% (4.93e14%) |
Nightmare | 534 Qa% (5.34e17%) |
Impossible | 66.1 Sp% (6.61e25%) |
Heaven is the thirteenth region in the game, unlocked after completing wave 100 on Dark Realm.
Completing wave 100 in this region unlocks the Universe region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
The following town assets are unlocked after completing wave 100:
- Gold Pillar
- Gold Gate
- Gold Fence