Difference between revisions of "Universe"

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{{Navbox
+
{{Infobox region
| name  = PerfectNavigation
+
|image=Universe.png
| title = The Perfect Tower II
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|lanes=5
| listclass = hlist
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|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
 +
|easy=7.14e12
 +
|medium=1.84e13
 +
|hard=2.98e14
 +
|insane=2.57e16
 +
|nightmare=1.09e20
 +
|impossible=5.19e29
 +
}}
 +
'''Universe''' is the fourteenth region in the game, unlocked after completing wave 100 on [[Heaven]].
 +
 
 +
Completing wave 100 in this region unlocks the [[Chaos]] region.
 +
 
 +
==Environmental Effects==
 +
This area has no environmental effects.
  
| group1 = Core Game
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==Modules==
| list1 = {{Navbox|child
+
{{See also|Modules}}
| group1 = Mechanics
 
| list1  =
 
* [[New Round]]
 
* [[Elements]]
 
* [[Modules]]
 
* [[Skills]]
 
* [[Tower Customization]]
 
  
| group2 = [[Regions]]
+
{| class="wikitable sortable"
| list2  =
+
!Type!!Name!!Unlock Condition
* [[Forest]]
+
|-
* [[Desert]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Fire Block'''||Random 1%
* [[Winter]]
+
|-
* [[Underground]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Water Block'''||Random 1%
* [[Volcano]]
+
|-
* [[High Mountain]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Air Block'''||Random 1%
* [[Jungle]]
+
|-
* [[Metallic Ruins]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Block'''||Random 1%
* [[Beach]]
+
|-
* [[Ocean]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Block'''||Random 1%
* [[Neutral]]
+
|-
* [[Dark Realm]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Earth Block'''||Random 1%
* [[Heaven]]
+
|-
* [[Universe]]
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|<center>{{Module|Defensive|size=30px}}</center>||'''Nature Block'''||Random 1%
* [[Chaos]]
+
|-
}}
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Light Block'''||Random 1%
| group2 = [[Town]]
+
|}  
| list2 = {{Navbox|child
 
| group1 = Buildings
 
| list1  =
 
* [[Power Plant]]
 
* [[Mine]]
 
* [[Factory]]
 
* [[Headquaters]]
 
* [[Arcade]]
 
* [[Laboratory]]
 
* [[Shipyard]]
 
* [[Trading Post]]
 
* [[Workshop]]
 
* [[Museum]]
 
* [[Construction Firm]]
 
* [[Statue of Cubos]]
 
| group2 = Prestige
 
| list2 = [[Headquaters#Military|Military]]
 
}}
 
  
 +
==Town Assets==
 +
The following [[Town#Town%20Assets|town assets]] are unlocked after completing wave 100:
  
}}
+
:3 Different Looking Asteroids
 +
{{PerfectNavigation}}
 +
[[Category:Regions]]

Latest revision as of 00:47, 24 August 2023

Universe
Universe
Lanes 5
Enemies
Neutral element Light element Electricity element Fire element Darkness element Water element Earth element Universal element
Difficulties
Easy 7.14 T% (7.14e12%)
Medium 18.4 T% (1.84e13%)
Hard 298 T% (2.98e14%)
Insane 25.7 Qa% (2.57e16%)
Nightmare 109 Qi% (1.09e20%)
Impossible 519 Oc% (5.19e29%)

Universe is the fourteenth region in the game, unlocked after completing wave 100 on Heaven.

Completing wave 100 in this region unlocks the Chaos region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Defensive Module
Fire Block Random 1%
Defensive Module
Water Block Random 1%
Defensive Module
Air Block Random 1%
Defensive Module
Electricity Block Random 1%
Defensive Module
Darkness Block Random 1%
Defensive Module
Earth Block Random 1%
Defensive Module
Nature Block Random 1%
Defensive Module
Light Block Random 1%

Town Assets

The following town assets are unlocked after completing wave 100:

3 Different Looking Asteroids