Difference between revisions of "Dark Realm"
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Blueturbo47 (talk | contribs) (Fixes Anti-Crits) |
m (Updated module icons to use Template:Module.) |
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!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
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− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Darkness Crit'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Fire Crit'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Earth Crit'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Anti-Water Crit'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Fire Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Water Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Earth Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Air Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Nature Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Light Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Subsistence'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Subsistence'''||Random 1% |
|} | |} | ||
Latest revision as of 23:53, 23 August 2023
Dark Realm | |
---|---|
Lanes | 9 |
Enemies | |
Difficulties | |
Easy | 85.6 B% (8.56e10%) |
Medium | 180 B% (1.8e11%) |
Hard | 1.6 T% (1.6e12%) |
Insane | 52.8 T% (5.28e13%) |
Nightmare | 37.2 Qa% (3.72e16%) |
Impossible | 1.46 Sp% (1.46e24%) |
Dark Realm is the twelfth region in the game, unlocked after completing wave 100 on Neutral.
Completing wave 100 in this region unlocks the Heaven region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
- Dark House
- Dark Tree
- Dark Rock