Difference between revisions of "Beach"

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m (Updated module icons to use Template:Module.)
 
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Completing wave 100 in this region unlocks the [[Ocean]] region.
 
Completing wave 100 in this region unlocks the [[Ocean]] region.
 
==Enemies==
 
The base enemy structure consists of:
 
* Neutral enemies
 
* Light enemies
 
* Darkness enemies
 
* Nature enemies
 
* Air enemies
 
* Water enemies
 
* Earth enemies
 
  
 
==Environmental Effects==
 
==Environmental Effects==
Line 32: Line 22:
 
!Type!!Name!!Unlock Condition
 
!Type!!Name!!Unlock Condition
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Execution'''||Random 1%
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Execution'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Rapidfire'''||Random 0.6%
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Rapidfire'''||Random 0.6%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Advanced Splash'''||Random 0.14%
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Advanced Splash'''||Random 0.14%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Super Multishot'''||Random 0.8%
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Super Multishot'''||Random 0.8%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Barrier'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Air Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Fire Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Water Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Earth Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Nature Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Light Exchange'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Exchange'''||Random 1%
 
|-
 
|-
|[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random 5%
+
|<center>{{Module|Utility|size=30px}}</center>||'''Sun Energy'''||Random 5%
 
|}
 
|}
  

Latest revision as of 23:49, 23 August 2023

Beach
Beach
Lanes 5
Enemies
Neutral element Light element Darkness element Nature element Air element Water element Earth element
Difficulties
Easy 780 M% (7.8e8%)
Medium 1.46 B% (1.46e9%)
Hard 9.3 B% (9.3e9%)
Insane 180 B% (1.8e11%)
Nightmare 46.8 T% (4.68e13%)
Impossible 140 Qi% (1.4e20%)

The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.

Completing wave 100 in this region unlocks the Ocean region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive Module
Execution Random 1%
Offensive Module
Rapidfire Random 0.6%
Offensive Module
Advanced Splash Random 0.14%
Offensive Module
Super Multishot Random 0.8%
Defensive Module
Darkness Barrier Random 1%
Defensive Module
Air Exchange Random 1%
Defensive Module
Fire Exchange Random 1%
Defensive Module
Water Exchange Random 1%
Defensive Module
Earth Exchange Random 1%
Defensive Module
Nature Exchange Random 1%
Defensive Module
Electricity Exchange Random 1%
Defensive Module
Light Exchange Random 1%
Defensive Module
Darkness Exchange Random 1%
Utility Module
Sun Energy Random 5%

Town Assets

  • Umbrella
  • Sand Castle
  • Sunbed