Difference between revisions of "Chaos"
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(Gave Chaos a description.) |
m (Updated module icons to use Template:Module.) |
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|lanes=10 | |lanes=10 | ||
|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
− | |easy=7.58e14 | + | |easy=7.58e14 |
− | |medium=2.88e15 | + | |medium=2.88e15 |
− | |hard=1.47e17 | + | |hard=1.47e17 |
− | |insane=7.94e19 | + | |insane=7.94e19 |
− | |nightmare=1.05e25 | + | |nightmare=1.05e25 |
− | |impossible=4.82e38 | + | |impossible=4.82e38 |
}} | }} | ||
− | '''Chaos''' is the fifteenth region in the game, unlocked after completing wave 100 on [[Universe]]. | + | '''Chaos''' is the fifteenth and final region in the game, unlocked after completing wave 100 on [[Universe]]. |
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==Environmental Effects== | ==Environmental Effects== | ||
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!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | | | + | |<center>{{Module|Ultimate|size=30px}}</center>||'''Super Tower'''||Wave 100 |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Neutral Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Fire Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Water Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Earth Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Nature Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Air Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Light Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Universal Focus'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Focus'''||Random 1% |
|} | |} | ||
Latest revision as of 23:51, 23 August 2023
Chaos | |
---|---|
Lanes | 10 |
Enemies | |
Difficulties | |
Easy | 758 T% (7.58e14%) |
Medium | 2.88 Qa% (2.88e15%) |
Hard | 147 Qa% (1.47e17%) |
Insane | 79.4 Qi% (7.94e19%) |
Nightmare | 10.5 Sp% (1.05e25%) |
Impossible | 482 UDe% (4.82e38%) |
Chaos is the fifteenth and final region in the game, unlocked after completing wave 100 on Universe.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
- Fire Penrose triangle
- Water Penrose triangle
- Nature Penrose triangle