Difference between revisions of "Beach"
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m (Updated module icons to use Template:Module.) |
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− | + | {{Infobox region | |
+ | |image=Beach.png | ||
+ | |lanes=5 | ||
+ | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
+ | |easy=7.8e8 | ||
+ | |medium=1.46e9 | ||
+ | |hard=9.3e9 | ||
+ | |insane=1.8e11 | ||
+ | |nightmare=4.68e13 | ||
+ | |impossible=1.4e20 | ||
+ | }} | ||
The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | ||
− | + | Completing wave 100 in this region unlocks the [[Ocean]] region. | |
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==Environmental Effects== | ==Environmental Effects== | ||
Line 20: | Line 22: | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Execution'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Rapidfire'''||Random 0.6% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Advanced Splash'''||Random 0.14% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Super Multishot'''||Random 0.8% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Air Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Water Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Earth Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Nature Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Exchange'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Utility|size=30px}}</center>||'''Sun Energy'''||Random 5% |
|} | |} | ||
Latest revision as of 23:49, 23 August 2023
Beach | |
---|---|
Lanes | 5 |
Enemies | |
Difficulties | |
Easy | 780 M% (7.8e8%) |
Medium | 1.46 B% (1.46e9%) |
Hard | 9.3 B% (9.3e9%) |
Insane | 180 B% (1.8e11%) |
Nightmare | 46.8 T% (4.68e13%) |
Impossible | 140 Qi% (1.4e20%) |
The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Completing wave 100 in this region unlocks the Ocean region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
- Umbrella
- Sand Castle
- Sunbed