Difference between revisions of "Heaven"

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[[File:Heaven.png|thumb]]
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'''Heaven''' is the thirteenth region in the game, unlocked after completing wave 100 on [[Dark Realm]].
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==Enemies==
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The base enemy structure consists of:
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* Neutral enemies
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* Light enemies
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* Electricity enemies
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* Nature enemies
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* Air enemies
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* Universal enemies
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==Environmental Effects==
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This area has no environmental effects.
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==Modules==
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{{See also|Modules}}
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{| class='wikitable sortable'
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!Type!!Name!!Unlock Condition
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Crit'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Protection'''||Random
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Protection'''||Random
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|}
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==Town Assets==
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{{Unknown}}
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{{PerfectNavigation}}
 
{{PerfectNavigation}}
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 03:46, 24 February 2021

Heaven.png

Heaven is the thirteenth region in the game, unlocked after completing wave 100 on Dark Realm.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Electricity enemies
  • Nature enemies
  • Air enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Light Crit Random
Offensive
Nature Crit Random
Offensive
Air Crit Random
Offensive
Electricity Crit Random
Defensive
Fire Protection Random
Defensive
Water Protection Random
Defensive
Air Protection Random
Defensive
Earth Protection Random
Defensive
Nature Protection Random
Defensive
Electricity Protection Random
Defensive
Light Protection Random
Defensive
Darkness Protection Random

Town Assets

Unknown (edit)