Difference between revisions of "Mt8-10"

From The Perfect Tower II
Jump to navigation Jump to search
m (Temporarily reclassified as Stub.)
 
(4 intermediate revisions by one other user not shown)
Line 1: Line 1:
 +
{{Stub}}
 +
 
=Military Tier 8=
 
=Military Tier 8=
 
Mt8 is start of [[era]]. At era, enemies gain 2 unique passives per element and an era shield.
 
Mt8 is start of [[era]]. At era, enemies gain 2 unique passives per element and an era shield.
Line 20: Line 22:
  
 
'''Recommended build to grind hits'''
 
'''Recommended build to grind hits'''
 +
 
<spoiler>
 
<spoiler>
'''Required: Era workshop tab 2 with divisor > e20, Redirect, Basic shield, Diamond foundation, any elemental barrier''
+
'''Hit grinding loadout made by Xenos, use elemental barriers to deal damage (based on shield) then use redirect when element you are going to grind appears for light and dark disable them if possible, if not try raising shield and lowering hp for dark, for light spam dispel or get so high light resistances'''<syntaxhighlight lang="basic">
'''Recommended:Dispel, Advanced Shield, Growth, Bulwark'''
 
'''Made by Xenos, How to use: Go to a region with the element you want, on easy. Disable all software except New Bounds and autoskip, wait for the element you want to be the only one on screen, then use redirect, and let it sit to give you as many hits as you want'''
 
'''If on a region with light/dark enemies, try to disable them if possible, else for light rely on dispel, and for dark, try to raise your shield and reduce your hp (by removing bulwark, or leveling down diamond foundation for example)'''
 
'''If enemies don't deal enough damage to you, swap Diamond foundation for stone foundation, or use softwares at the beginning of the round to get to higher waves where enemies deal more damage'''<syntax highlight lang="basic">
 
 
aGl0IGZhcm07c2hpZWxkLmFtcGxpZmllcjtzaGllbGQuYWR2YW5jZWQ7YmFycmllci5saWdodDtiYXJyaWVyLm5hdHVyZTtzcGVsbC5kaXNwZWw7c3BlbGwuc2ltcGxlaGVhbDtzaGVsbC5kYXJrbmVzcztmb3VuZGF0aW9uLmRpYW1vbmQ7ZGVmZW5zZS5kYWlnb3BhcnJ5O3NoaWVsZC5iYXNpYztiYXJyaWVyLmZpcmU7YmFycmllci53YXRlcjtiYXJyaWVyLmVhcnRoO2JhcnJpZXIuYWlyO2JhcnJpZXIuZGFya25lc3M7YmFycmllci5lbGVjdHJpY2l0eTtuYXR1cmUuZ3Jvd3RoO2RlZmVuc2UuYnVsd2FyazthbXBsaWZpZXIubmV1dHJhbDtzaGllbGQuZGl2aXNpb247eHAuYm9udXM7Ym9udXMucHJlc3N1cml6ZTtlbmVyZ3kuYmFzaWM7ZW5lcmd5LnJlZ2VuZXJhdGlvbjtlbmVyZ3kuc3VuO2VuZXJneS5yZWN5Y2xpbmc7c3BlbGwucmVkaXJlY3Q=
 
aGl0IGZhcm07c2hpZWxkLmFtcGxpZmllcjtzaGllbGQuYWR2YW5jZWQ7YmFycmllci5saWdodDtiYXJyaWVyLm5hdHVyZTtzcGVsbC5kaXNwZWw7c3BlbGwuc2ltcGxlaGVhbDtzaGVsbC5kYXJrbmVzcztmb3VuZGF0aW9uLmRpYW1vbmQ7ZGVmZW5zZS5kYWlnb3BhcnJ5O3NoaWVsZC5iYXNpYztiYXJyaWVyLmZpcmU7YmFycmllci53YXRlcjtiYXJyaWVyLmVhcnRoO2JhcnJpZXIuYWlyO2JhcnJpZXIuZGFya25lc3M7YmFycmllci5lbGVjdHJpY2l0eTtuYXR1cmUuZ3Jvd3RoO2RlZmVuc2UuYnVsd2FyazthbXBsaWZpZXIubmV1dHJhbDtzaGllbGQuZGl2aXNpb247eHAuYm9udXM7Ym9udXMucHJlc3N1cml6ZTtlbmVyZ3kuYmFzaWM7ZW5lcmd5LnJlZ2VuZXJhdGlvbjtlbmVyZ3kuc3VuO2VuZXJneS5yZWN5Y2xpbmc7c3BlbGwucmVkaXJlY3Q=
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 15:45, 21 December 2023

Auto replant.png This article is a stub.
The article does not cover enough information about the topic. You can help by expanding it.

Military Tier 8

Mt8 is start of era. At era, enemies gain 2 unique passives per element and an era shield.

When starting era, you must analyse both passives of an enemy element to progress.

  • This is done by gaining enough hits and kills of that specific element.
    • For farming hits, do note that you must be in era (Wave 100B or higher) and be dealt at least 0.1 points of non-lethal damage.

Recommended build for start of Era

After analysing both passives of any element, you unlock the 2nd tab of Stairs -> Era. In this tab, there are permanent era shield divisor upgrades and element XP disabling costs. When you decrease the disabling cost of any element to 950 or lower, you unlock the 3rd tab in which you gain access to a big button and the ability to unlock Era-related Modules of that specific element.

Recommended build to grind hits

For mt8, analyse all elements on region 1, you don't need 3rd tab a lot. Unless you want to disable earth first, you will need the "Neutral Amplifier" module (2nd Neutral element era module), in the 2nd tab make permanent era shield divisors 10M-200M (1e7-2e8) and then go for mt9. Just a reminder that the requirement to get to mt9 is to get to era5 (wave 500B)

Military Tier 9

For mt9, you should max the button on era tab 3 (both maxes at 355), you can speed up the progress with "Chained Mannequin" and "Ominous Coil" artifacts

  • To acquire the Chained Mannequin => Disable the Era powers of any element and kill Era enemies of that element (0.25% drop rate per kill) (allows you to skip experiment on tab 3 with gems)
  • To acquire Ominous Coil => Disable the electricity Era power and kill electricity Era enemies (0.25% drop rate per kill) (power plant can boost workshop)

When you max the button on tab 3, you can go for mt10.

Military Tier 10

Mt10 is same as mt9, only difference is "???" requirement, to do it you need to disable neutral's power on Era 1m or above.