Difference between revisions of "Exotic Skills"
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(→Trading Post: Added missing and new exotic skills.) |
(→Statue of Cubos: Added exotic gem costs.) |
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==Statue of Cubos== | ==Statue of Cubos== | ||
− | *'''Eternal Conflict''' - Refighting Bosses rewards you with 1/10th (rounded down) of the original Exotic Gem reward after winning the fight. | + | *'''Eternal Conflict''' ({{Number|250|icon=[[File:Exotic gem.png|20px]]}}) - Refighting Bosses rewards you with 1/10th (rounded down) of the original Exotic Gem reward after winning the fight. |
− | *'''Cyanotypes''' - Allows you to take one additional boss module into boss fights. | + | *'''Cyanotypes''' ({{Number|1500|icon=[[File:Exotic gem.png|20px]]}}) - Allows you to take one additional boss module into boss fights. |
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{{PerfectNavigation}} | {{PerfectNavigation}} |
Revision as of 19:37, 19 December 2023
Exotic skills are powerful skills that can be acquired with exotic gems.
Contents
Power Plant
- Hibernation Mode - Boosts stop losing their duration while the game is closed but still affect all buildings during that time as many they would normally do.
Mine
- Mineralogy - Provides a 0.05% chance that a mined tile turns into an exotic gem.
- Geology - Multiplies shard and resource rewards by your current town level and gem rewards by town level^0.15.
- Battle Drills - Triples the speed at which new mining layers are generated while tower testing is active and the drill is working. Works for all non-sandbox gamemodes as long as the tower is alive and the round-over-screen is not visible.
Factory
- Machine Handling - Allows you to pick up machines from their machine slot via right click and place them back via left click.
- Chemical Lumps - Changes the recipe for ore lumps to only use 4 dust of the previous tier.
- Battle Producers - Increases the production of all producers by 1% for each second that passes during an active tower run. Resets upon quitting or restarting. Does not affect exotic producers.
Headquarters
None.
Arcade
- Metallic Tokens - Increases your tower's armor and elemental armor by using the metallic properties of your tokens.
- Spiked Tokens - Enhances the projectiles of your tower with pointy tokens which in turn increase the total damage output.
- Charged Tokens - Charges your tokens and directs them to the tower to increase it's energy and energy regeneration.
Laboratory
- Fundamentals - Removes or reduces the negative prestige effects of the fire, water, nature, and earth experiments. Resetting the prestige tree to respend points still preforms a full prestige with all it's downsides.
- Forces - Removes or reduces the negative prestige effects of the electricity, darkness, light, and air experiments. Resetting the prestige tree to respend points still preforms a full prestige with all it's downsides.
- Universal Theorem - Removes or reduces the negative prestige effects of the neutral, universal, gems, and exotic experiments. Resetting the prestige tree to respend points still preforms a full prestige with all it's downsides.
Shipyard
- Armored Cargo Bay - Applies the shipment bonus to exotic gems at a reduced rate of x^0.2 by reinforcing the bulkheads of all ships.
Trading Post
- Bargaining - Increases the conversion rate by a additional 10%.
- Hyper Trade - Provides a chance equal to your trading amount percentage to perform a hyper trade which multiplies your crate reward between 2 and 10 depending on your trading amount percentage. (Low trading percentage equals higher multiplier. Hyper trade is indicated by falling crates in the background.)
- Experienced Merchant (5 ) - Increases the conversion rate based on your total amount of trades statistic. (Formula: Log10(x)1.2% where "x" represents your trades. Log10(0) = 1 in this case.)
Workshop
- Treasure Map - Clicking in the module icon in the top left corner in the region preview displays the drop chances for all remaining modules of the selected region.
Museum
- Offshore Market - Unlocks the Offshore Market to buy higher tier Power Stones.
- Ancient Potency (1,000 ) - Power Stone tier is increased by 1 for every 10 town level when calculating boosts.
- Artifact Replica (1,200 ) - Artifacts are counted twice for "per researched artifact" effects.
Construction Firm
- Construction Queue - Allows you to queue up 2 buildings (3 if construction firm is maximized) Which are then automatically constructed one after another.
- Security Measures - Allows you to use buildings while they are being constructed.
- Battle Engineers - Triples the construction speed while a round is active. Works for all gamemodes as long as the tower is alive and the round-over-screen is not visible.