Difference between revisions of "Specializations"

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Where,  
 
Where,  
*Time: is the amount of time it takes to mine the selected tiles in minutes.  
+
*Time  
*Distance: is the distance of the cluster in AU.  
+
it is the amount of time it takes to mine the selected tiles in minutes.  
*DrillPower: is the after-percentage value of the Asteroid Drill(e.g. if drill power is 1000%, use 10 in formula).
+
*Distance
*TileMining: is the amount of tiles being mined in current asteroid(including the tile you currently select).
+
it is the distance of the cluster in AU.  
 +
*DrillPower
 +
it is the after-percentage value of the Asteroid Drill(e.g. if drill power is 1000%, use 10 in formula).
 +
*TileMining
 +
it is the amount of tiles being mined in current asteroid(including the tile you currently select).
  
 
===Upgrades===
 
===Upgrades===

Revision as of 14:49, 2 November 2021

Authored by SomethingSomethingUsername

Upon reaching MT4, you get the chance to choose the first of three specializations from the military perks. Each specialization has its own perks, and you eventually get to unlock all three of them.

You get the opportunity to choose a second and third specialization at MT8 and MT12 respectively.

Difficulty icon.png Warning: This section contains spoilers about military perk specialization information and functions.

Factory: Crafter and Fabricator

 "Tired of crafting by hand? Then choose the factory path to unlock the crafter, fabricator, and tree farm to simplify crafting higher tier items as well as supplying you with an alternative to produce parts. Be prepared to spend a substantial amount of time in your factory."

Mass

The basic value of an item or an item's worth.

You can get mass by dissolving an item using the Fabricator, or by passively getting mass with the Mass Production Upgrade of the Fabricator.

The Crafter

Automates the ability to craft scanned items with a click by using the machines and crafting grid.

To scan an item, you need to have 1000 pieces of it, and the ingredients needed to craft that item is already scanned. (Ores are the first items you can scan)

You can also toggle for the crafter to not use the items in your inventory and only use mass.

The Fabricator

Creates scanned items from mass, and vice versa.

Dissolving, it is the process of turning scanned items to mass, the amount of mass you can get from dissolving an item is based on 50% of its mass.

Fabricating, it is the process of turning mass to scanned items, the cost of fabricating an item is based on x4 of its mass.

Fabricator Upgrades

  • Fabricating Speed - Increases the amount of mass that can be used for fabricating per second.
  • Dissolving Speed - Increases the amount of mass that can be gain from dissolving per second.
  • Mass Production - Increases the amount of mass you gain passively per second.
  • Mass Capacity - Increases the maximum amount of mass you can contain.

The Tree Farm

Unlocks the ability to passively produce certain items from trees. (Unlocks at MT6)

You can get trees by planting saplings in the selected patch, and you can get saplings by crafting them. After planting saplings, you need to wait a certain amount of time for them to grow. Trees can produce items based on what tree they are, and the gain/s is based on total time they grow. This caps at 1 week or 168 hours where they reach the max gain/s.

Power Plant: Dyson Sphere

 "Choosing this path will provide you the tools to construct the most powerful energy producing device in the universe as well as the Dyson boosting system which will amplify various aspects of either the tower or the speed at which you progress through the tower testing game. Choose this path if you want to primarily focus on tower testing!"

Dyson Sphere Information

Power Output
  • Amount of Dyson energy gained from Dyson per second.
Rings
  • Amount of rings formed around Dyson.
  • Used to stabilize a boost in Manipulations Tab.
Used Rings
  • Amount of rings used for the Manipulation Tab.
Drones
  • Amount of drones currently on space.
  • Collects Dyson energy from the Dyson Sphere.
  • Used for forming a ring.
Drones (on ground)
  • Amount of drones currently ready to be launched on space.
Dyson Energy
  • The energy harvested from the Dyson sphere.
  • Can be collected through Drones.

Construction Tab

Used to create drones, to launch them to space, and to form a ring.

  • Construction Bar: Shows the amount of time it takes to form n amount of drones.
  • Launch Bar: Shows the amount of time it takes to launch n amount of drones.
  • Form Bar: Shows the amount of time it take to form a Dyson ring. (more drones = less time)
Construction Upgrades
  • Nanities Upgrade: increases the amount of drones that can be constructed by x2, but increases the price of constructing it by x3.
  • Rocket Cargo Upgrade: increases the amount of drones that can be launched by x5.
  • Space Elevator Upgrade (available at mt6): decreases the cooldown of launching drones by x0.9, and forming a Dyson ring by x0.8 .

Manipulations Tab

Used to manipulate Dyson energy and turn them into useful boosts.

To get said boosts, click the black button with next to the bar, the bar will fill up based on your Dyson energy. After filling it up with enough Dyson energy, you will reach a milestone.

Each bar has milestones, each milestone gives a buff and each consecutive milestone gives more.

Each bar is also unstable, meaning not powering it will slowly reduce the amount of Dyson energy it has.

A ring has the power to stabilize a bar, making it not lose energy even if you're not powering it. To use a ring, simply click the black circle showing traces of the Dyson ring next to the boost you want to use the ring at.

Dyson Boosts
  • Town Resource Drops: x2 > x5 > x20 > x160 > x5000
  • Module Drop Rate: x1.1 > x1.25 > x1.5 > x2 > x3
  • Total Tower Damage: x5 > x17.5 > x75 > x500 > x10000
  • Incoming Damage: /2 > /5 > /20 > /400 > /25000
  • XP Drop Rate: x1.5 > x2.75 > x5 > x10 > x20
  • Wave Acceleration: x1.1 > x1.3 > x1.5
  • Power Plant Boost Factor: x1.1 > x1.2 > x1.3 > x1.5
  • Tower Attack Range: x1.02 > x1.05 > x1.1
  • Ingame time speedup: Speed x2 --> Speed x3

Mine: Asteroid Mining

"The earth is not enough so we are going to head for the stars. Asteroids can harbor precious artifacts, modules, and other treasures which are beneficial on your journey. Choose this path if you feel lucky."

Cluster Tab

Shows information about the clusters you have scanned.

Cluster, it is a group of asteroids.

Asteroids, these are big chunks of drillable rocks, contains a variety of items and boosts.

Scanning, it is the process of looking for clusters. The cost varies on what Military Tier you are currently on. Higher military tier also means you can find further clusters, which give more rewards, but also taking longer to drill.

At MT6, you unlock Fast Scan, it decreases the amount of time it takes to scan by 90%, but it doesn't show what possible rewards the cluster might have.

Switching, it is the process of switching what cluster you are currently observing in the asteroids tab.

Delete (right click), it is the process of deleting the selected cluster.

On the top of the cluster tab shows where the name, distance, and rewards the cluster has is shown, next to the clusters are the corresponding information.

Asteroids Tab

Shows the asteroids of the selected cluster.

Each asteroids have tiles which you can drill automatically by simply clicking a tile and pay some mine resource.

You can drill multiple tiles at once, but each extra tile you drill at once increases the time to drill all tiles by x1.5 multiplicative.

After the drilling is finished, a reward will show on the tile you drilled, clicking it will collect it. There is also an option on the top right to claim all of the current rewards shown.

Asteroid Mining Formula

The formula for Asteroid Mining is:

Time = 2 * Distance / DrillPower * 1.5TileMining-1.

Where,

  • Time

it is the amount of time it takes to mine the selected tiles in minutes.

  • Distance

it is the distance of the cluster in AU.

  • DrillPower

it is the after-percentage value of the Asteroid Drill(e.g. if drill power is 1000%, use 10 in formula).

  • TileMining

it is the amount of tiles being mined in current asteroid(including the tile you currently select).

Upgrades

  • Scan Duration:
Decreases the amount of time it takes to find a cluster.
  • Asteroid Drill:
Increases the efficiency of drilling, or decreases the amount of time it takes to mine a tile.

Treasures Tab

Shows the different rewards and boosts (except factory items) you have gotten from asteroids.

Farther distances yield much better rewards.

Reward Types

  • Modules
  • Artifacts
  • Boosts
  • Mine Rewards: Increases all your resource based mining rewards (town resources, mine shards, and gems).
  • Resource Drops: Increase all your resource drops from enemies during tower testing.
  • Damage Boost: Increases the total damage of the tower.
  • Factory Items
  • Anywhere from t1 ores, to an exotic producer. Chance on getting higher tier items is based on the distance of the cluster.

Trivia and Notes

Description by d0sboots

The Dyson Sphere

The Dyson sphere also has a nice boost to the power plant itself, making it useful beyond just tower testing. It is also one of the cheapest specializations to make early progress in, making it particularly well suited as a first choice.

The Asteroid Mining

The asteroid mines give useful boosts, good artifacts, and randomly drop factory items as well. If you've been ignoring your factory, it can give you a quick leg up, or you can luck into a high-tier producer. The mine is also a good early choice.

The Crafter and Fabricator

Despite the description, factory floor 2 does not actually simplify crafting much - you will still be either crafting everything by hand (and then crafting 1000x more, in order to "scan" them), or getting an AI package to do it for you. It is also extremely expensive to progress, making it almost useless until MT8. It is highly recommended that you wait and get this specialization last.