Difference between revisions of "Military Tier"

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m (Tier 7 new requirement of 1 million waves)
(added some stuff, changed some stuff (part 1))
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Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.
 
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.
  
 +
= Military Tiers =
 
__NOTOC__
 
__NOTOC__
 
==Tier 1 - Water Bombs==
 
==Tier 1 - Water Bombs==
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*Max. module tier: 2
 
*Max. module tier: 2
*[[Construction Firm]] T3
+
*[[Construction Firm]] T4
*Minor Military Perk
+
*Workers
  
 
==Tier 2 - A Real Tank==
 
==Tier 2 - A Real Tank==
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*Max. module tier: 3
 
*Max. module tier: 3
*Construction Firm T4
+
*Construction Firm T5
*Minor Military Perk
 
  
 
==Tier 3 - Flying Aircraft Carrier==
 
==Tier 3 - Flying Aircraft Carrier==
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*Max. module tier: 4
 
*Max. module tier: 4
*Construction Firm T5
+
*Construction Firm T6
 
**[[Construction Firm#Beacons|Beacons]]
 
**[[Construction Firm#Beacons|Beacons]]
 
*New software: CRITICAL_WAVEJUMP.ZIP
 
*New software: CRITICAL_WAVEJUMP.ZIP
*Minor Military Perk
 
  
 
==Tier 4 - Nuclear Weapons==
 
==Tier 4 - Nuclear Weapons==
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*[[Headquarters#Facility AI|Facility AI]]
 
*[[Headquarters#Facility AI|Facility AI]]
 
*Boss 2
 
*Boss 2
*Major Military Perk
 
  
 
==Tier 5 - Antimatter Explosives==
 
==Tier 5 - Antimatter Explosives==
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*Max. module tier: Unrestricted
 
*Max. module tier: Unrestricted
 
*New software: WAVE_MOMENTUM.INF
 
*New software: WAVE_MOMENTUM.INF
*Minor Military Perk
 
  
==Tier 6 - Insituation==
+
==Tier 6 - Institution==
 
===Requirements===
 
===Requirements===
  
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*[[Town Perks]]
 
*[[Town Perks]]
 
*New software: WAVE_STORM.JSLIB
 
*New software: WAVE_STORM.JSLIB
*Minor Military Perk
 
  
 
==Tier 7 - Independent Island==
 
==Tier 7 - Independent Island==
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*New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN
 
*New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN
*Modules: T1(Maxed)
 
*Minor Military Perk
 
  
 
==Tier 8 (Era) - Nation==
 
==Tier 8 (Era) - Nation==
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**Beginning of [[Era]]
 
**Beginning of [[Era]]
 
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY
 
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY
*Major Military Perk
 
  
 
==Tier 9 - International Politics==
 
==Tier 9 - International Politics==
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===Rewards===
 
===Rewards===
  
*Workshop (bonus)
+
*Workshop (Bonus)
 +
**Gives a 1% damage bonus for each Essence currently owned by the player (Essence can be found in the third tab of Workshop (Era) [will edit in source after this first edit]
 
*New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE
 
*New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE
 
Minor Military Perk
 
  
 
==Tier 10 - Global Operator==
 
==Tier 10 - Global Operator==
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*Boss 4
 
*Boss 4
 
*New software: ERA_BURST.DEB
 
*New software: ERA_BURST.DEB
 
Minor Military Perk
 
  
 
==Tier 11 - Planetary Domination==
 
==Tier 11 - Planetary Domination==
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*Infinity Board
 
*Infinity Board
 +
**This does not mark the beginning of Infinity yet.
 
*New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL
 
*New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL
*Minor Military Perk
 
  
 
==Tier 12 (Infinity) - Space Travel==
 
==Tier 12 (Infinity) - Space Travel==
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===Rewards===
 
===Rewards===
  
*[[Workshop#Infinity|Infinity Workshop]]
+
*[[Workshop#Infinity|Workshop (Infinity)]]
 
**Beginning of [[Infinity]]
 
**Beginning of [[Infinity]]
 
*New software: NO_BOUNDS.DATA
 
*New software: NO_BOUNDS.DATA
*Major Military Perk
 
  
 
==Tier 13 - Exoplanetary Colonies==
 
==Tier 13 - Exoplanetary Colonies==
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*Infinity stone upgrades
 
*Infinity stone upgrades
*Minor Military Perk
 
  
 
==Tier 14 - Solar Conquest==
 
==Tier 14 - Solar Conquest==
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*New Infinity perks
 
*New Infinity perks
 
*New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL
 
*New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL
*Minor Military Perk
 
  
 
==Tier 15 - FTL Travel==
 
==Tier 15 - FTL Travel==
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*Boss 5
 
*Boss 5
*Minor Military Perk
 
  
 +
= Military Perks =
 +
<br />
 +
 +
= Trivia and Notes =
 +
 +
* MT7 Reward: "Modules: T1(Maxed)" has been moved to Military Perks as of the Military Perks Update (v0.9.0 B1, Sunday, 29 August 2021)
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}

Revision as of 11:06, 6 September 2021

Difficulty icon.png Spoiler warning!
This article contains spoilers about game progression.

Military Tier is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum module tier, new buildings, software, bosses and other features.

Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.

Military Tiers

Tier 1 - Water Bombs

Requirements

  • 10 modules maximized
  • 3 regions unlocked

Rewards

Tier 2 - A Real Tank

Requirements

  • 25 modules maximized
  • 5 regions unlocked

Rewards

  • Max. module tier: 3
  • Construction Firm T5

Tier 3 - Flying Aircraft Carrier

Requirements

  • 40 modules maximized
  • 7 regions unlocked

Rewards

  • Max. module tier: 4
  • Construction Firm T6
  • New software: CRITICAL_WAVEJUMP.ZIP

Tier 4 - Nuclear Weapons

Requirements

  • 60 modules maximized
  • 9 regions unlocked

Rewards

Tier 5 - Antimatter Explosives

Requirements

  • 100 modules maximized
  • 12 regions unlocked

Rewards

  • Max. module tier: Unrestricted
  • New software: WAVE_MOMENTUM.INF

Tier 6 - Institution

Requirements

  • 120 modules unlocked
  • Total module tier >= 625
  • 15 regions unlocked
  • Boss 2 defeated

Rewards

Tier 7 - Independent Island

Requirements

  • 135 modules unlocked
  • Total module tier >= 750
  • Reach wave 1 Million

Rewards

  • New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN

Tier 8 (Era) - Nation

Requirements

  • 150 modules unlocked
  • Total module tier >= 825
  • Reach Era 1(Wave 100B)

Rewards

Tier 9 - International Politics

Requirements

  • 175 modules unlocked
  • Total module tier >= 1075
  • Reach Era 5

Rewards

  • Workshop (Bonus)
    • Gives a 1% damage bonus for each Essence currently owned by the player (Essence can be found in the third tab of Workshop (Era) [will edit in source after this first edit]
  • New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE

Tier 10 - Global Operator

Requirements

  • 200 modules unlocked
  • Total module tier >= 1250
  • Reach Era 1000

Rewards

  • Boss 4
  • New software: ERA_BURST.DEB

Tier 11 - Planetary Domination

Requirements

  • 215 modules unlocked
  • Total module tier >= 1450
  • Reach Era 10M
  • Discovery made! (Disable neutral past era 1 million to receive the neutral infinity stone)

Rewards

  • Infinity Board
    • This does not mark the beginning of Infinity yet.
  • New software: ERA_SWIRL.ZIB2, WAVE_HORIZON.DLL

Tier 12 (Infinity) - Space Travel

Requirements

  • 225 modules unlocked
  • Total module tier >= 1625
  • Reach Era 100B

Rewards

Tier 13 - Exoplanetary Colonies

Requirements

  • 250 modules unlocked
  • Total module tier >= 1875
  • Reach Infinity in 3 regions

Rewards

  • Infinity stone upgrades

Tier 14 - Solar Conquest

Requirements

  • 265 modules unlocked
  • Total module tier >= 2125
  • Reach Infinity in 10 regions

Rewards

  • New Infinity perks
  • New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL

Tier 15 - FTL Travel

Requirements

  • 400 modules unlocked
  • Total module tier >= 3000
  • Reach Infinity in 15 regions
  • Dr. Cubical's idea! (Unlock all Infinity Stones)

Rewards

  • Boss 5

Military Perks


Trivia and Notes

  • MT7 Reward: "Modules: T1(Maxed)" has been moved to Military Perks as of the Military Perks Update (v0.9.0 B1, Sunday, 29 August 2021)