Difference between revisions of "Ocean"

From The Perfect Tower II
Jump to navigation Jump to search
m (Added and changed drop chances based on workshop treasure map)
m (Add next region)
Line 1: Line 1:
 
[[File:Ocean.png|thumb]]
 
[[File:Ocean.png|thumb]]
 
'''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]].
 
'''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]].
 +
 +
Completing wave 100 in this region unlocks the [[Neutral]] region.
  
 
==Enemies==
 
==Enemies==

Revision as of 20:39, 2 August 2021

Ocean.png

Ocean is the tenth region in the game, unlocked after completing wave 100 on the Beach.

Completing wave 100 in this region unlocks the Neutral region.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Darkness enemies
  • Nature enemies
  • Water enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Ice Shards Random 1%
Offensive
Fire Impetus Random 1%
Offensive
Water Impetus Random 1%
Offensive
Earth Impetus Random 1%
Offensive
Air Impetus Random 1%
Offensive
Nature Impetus Random 1%
Offensive
Electricity Impetus Random 1%
Offensive
Light Impetus Random 1%
Offensive
Darkness Impetus Random 1%
Defensive
Darkness Shell Random 1%
Defensive
Frost Aura Random 0.8%

Town Assets

Unknown (edit)