Difference between revisions of "Regions"
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'''Regions''' are areas you can visit in [[Tower Testing]]. Each region has a different base difficulty and a different selection of enemies. Only the [[Forest]] region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region. | '''Regions''' are areas you can visit in [[Tower Testing]]. Each region has a different base difficulty and a different selection of enemies. Only the [[Forest]] region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region. | ||
+ | |||
+ | Each Region has a handful of [[Modules]] that can be unlocked either on specific wave milestones or through a drop chance. Refer to the [[Modules#List of Modules|List of Modules]] for the list of those modules. | ||
==List of Regions== | ==List of Regions== | ||
− | + | {| class="wikitable" | |
− | + | ! !!Name!!Enemies | |
− | + | |- | |
− | + | !01 | |
− | + | |[[Forest]] | |
− | + | |{{Element|Neutral}} {{Element|Fire}} {{Element|Nature}} {{Element|Earth}} | |
− | + | |- | |
− | + | !02 | |
− | + | |[[Desert]] | |
− | + | |{{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Earth}} | |
− | + | |- | |
− | + | !03 | |
− | + | |[[Winter]] | |
− | + | |{{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | |
− | + | |- | |
+ | !04 | ||
+ | |[[Underground]] | ||
+ | |{{Element|Neutral}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !05 | ||
+ | |[[Volcano]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !06 | ||
+ | |[[High Mountain]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !07 | ||
+ | |[[Jungle]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
+ | |- | ||
+ | !08 | ||
+ | |[[Metallic Ruins]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !09 | ||
+ | |[[Beach]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
+ | |- | ||
+ | !10 | ||
+ | |[[Ocean]] | ||
+ | |{{Element|Neutral}} {{Element|Darkness}} {{Element|Nature}} {{Element|Water}} {{Element|Universal}} | ||
+ | |- | ||
+ | !11 | ||
+ | |[[Neutral]] | ||
+ | |{{Element|Neutral}} {{Element|Universal}} | ||
+ | |- | ||
+ | !12 | ||
+ | |[[Dark Realm]] | ||
+ | |{{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !13 | ||
+ | |[[Heaven]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Nature}} {{Element|Air}} {{Element|Universal}} | ||
+ | |- | ||
+ | !14 | ||
+ | |[[Universe]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !15 | ||
+ | |[[Chaos]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |} | ||
+ | |||
+ | ==Difficulty== | ||
+ | Every region has 6 difficulty levels available: Easy, Medium, Hard, Insane, Nightmare, and Impossible. Difficulty levels are unlocked by reaching wave 100 on the previous difficulty. Each difficulty is given a multiplier which increases the [[enemies]] attack and defence. | ||
+ | |||
+ | While each region usually only spawns a specific selection of enemy [[elements]], on Impossible difficulty all elements are spawned. | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | !Region!!Difficulty!!Multiplier | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|1|Easy}}||{{number|100|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|2|Medium}}||{{number|6377|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|3|Hard}}||{{number|128043|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|4|Insane}}||{{number|8830000|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|5|Nightmare}}||{{number|4.99E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|1|[[Forest]]}}||{{Sort|6|Impossible}}||{{number|3.21E+15|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|1|Easy}}||{{number|781|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|2|Medium}}||{{number|18340|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|3|Hard}}||{{number|403948|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|4|Insane}}||{{number|3.41E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|5|Nightmare}}||{{number|2.85E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|2|[[Desert]]}}||{{Sort|6|Impossible}}||{{number|5.24E+16|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|1|Easy}}||{{number|2877|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|2|Medium}}||{{number|21852|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|3|Hard}}||{{number|419964|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|4|Insane}}||{{number|3.43E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|5|Nightmare}}||{{number|2.85E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|3|[[Winter]]}}||{{Sort|6|Impossible}}||{{number|5.24E+16|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|1|Easy}}||{{number|28051|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|2|Medium}}||{{number|65680|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|3|Hard}}||{{number|660921|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|4|Insane}}||{{number|4.18E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|5|Nightmare}}||{{number|3.61E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|4|[[Underground]]}}||{{Sort|6|Impossible}}||{{number|8.25E+16|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|1|Easy}}||{{number|154692|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|2|Medium}}||{{number|305789|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|3|Hard}}||{{number|2340000|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|4|Insane}}||{{number|1.17E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|5|Nightmare}}||{{number|1.24E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|5|[[Volcano]]}}||{{Sort|6|Impossible}}||{{number|6.32E+17|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|1|Easy}}||{{number|1740000|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|2|Medium}}||{{number|3140000|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|3|Hard}}||{{number|1.82E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|4|Insane}}||{{number|3.91E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|5|Nightmare}}||{{number|2.35E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|6|[[High Mountain]]}}||{{Sort|6|Impossible}}||{{number|1.61E+18|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|1|Easy}}||{{number|3.81E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|2|Medium}}||{{number|6.92E+07|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|3|Hard}}||{{number|3.99E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|4|Insane}}||{{number|6.72E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|5|Nightmare}}||{{number|1.53E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|7|[[Jungle]]}}||{{Sort|6|Impossible}}||{{number|4.79E+18|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|1|Easy}}||{{number|1.31E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|2|Medium}}||{{number|2.39E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|3|Hard}}||{{number|1.40E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|4|Insane}}||{{number|2.37E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|5|Nightmare}}||{{number|5.02E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|8|[[Metallic Ruins]]}}||{{Sort|6|Impossible}}||{{number|1.06E+19|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|1|Easy}}||{{number|7.80E+08|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|2|Medium}}||{{number|1.46E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|3|Hard}}||{{number|9.30E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|4|Insane}}||{{number|1.80E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|5|Nightmare}}||{{number|4.68E+13|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|9|[[Beach]]}}||{{Sort|6|Impossible}}||{{number|1.40E+20|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|1|Easy}}||{{number|3.87E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|2|Medium}}||{{number|7.53E+09|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|3|Hard}}||{{number|5.32E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|4|Insane}}||{{number|1.21E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|5|Nightmare}}||{{number|4.29E+14|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|10|[[Ocean]]}}||{{Sort|6|Impossible}}||{{number|2.73E+21|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|1|Easy}}||{{number|1.68E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|2|Medium}}||{{number|3.39E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|3|Hard}}||{{number|2.66E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|4|Insane}}||{{number|7.20E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|5|Nightmare}}||{{number|3.48E+15|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|11|[[Neutral]]}}||{{Sort|6|Impossible}}||{{number|5.06E+22|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|1|Easy}}||{{number|8.56E+10|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|2|Medium}}||{{number|1.80E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|3|Hard}}||{{number|1.60E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|4|Insane}}||{{number|5.28E+13|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|5|Nightmare}}||{{number|3.71E+16|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|12|[[Dark Realm]]}}||{{Sort|6|Impossible}}||{{number|1.46E+24|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|1|Easy}}||{{number|5.23E+11|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|2|Medium}}||{{number|1.16E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|3|Hard}}||{{number|1.19E+13|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|4|Insane}}||{{number|4.93E+14|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|5|Nightmare}}||{{number|5.34E+17|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|13|[[Heaven]]}}||{{Sort|6|Impossible}}||{{number|6.62E+25|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|1|Easy}}||{{number|7.14E+12|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|2|Medium}}||{{number|1.84E+13|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|3|Hard}}||{{number|2.98E+14|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|4|Insane}}||{{number|2.57E+16|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|5|Nightmare}}||{{number|1.09E+20|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|14|[[Universe]]}}||{{Sort|6|Impossible}}||{{number|5.19E+29|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|1|Easy}}||{{number|7.58E+14|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|2|Medium}}||{{number|2.88E+15|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|3|Hard}}||{{number|1.47E+17|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|4|Insane}}||{{number|7.94E+19|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|5|Nightmare}}||{{number|1.05E+25|suffix=%}} | ||
+ | |- | ||
+ | |{{Sort|15|[[Chaos]]}}||{{Sort|6|Impossible}}||{{number|4.82E+38|suffix=%}} | ||
+ | |} | ||
{{PerfectNavigation}} | {{PerfectNavigation}} |
Latest revision as of 20:01, 2 August 2021
Regions are areas you can visit in Tower Testing. Each region has a different base difficulty and a different selection of enemies. Only the Forest region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region.
Each Region has a handful of Modules that can be unlocked either on specific wave milestones or through a drop chance. Refer to the List of Modules for the list of those modules.
List of Regions
Name | Enemies | |
---|---|---|
01 | Forest | |
02 | Desert | |
03 | Winter | |
04 | Underground | |
05 | Volcano | |
06 | High Mountain | |
07 | Jungle | |
08 | Metallic Ruins | |
09 | Beach | |
10 | Ocean | |
11 | Neutral | |
12 | Dark Realm | |
13 | Heaven | |
14 | Universe | |
15 | Chaos |
Difficulty
Every region has 6 difficulty levels available: Easy, Medium, Hard, Insane, Nightmare, and Impossible. Difficulty levels are unlocked by reaching wave 100 on the previous difficulty. Each difficulty is given a multiplier which increases the enemies attack and defence.
While each region usually only spawns a specific selection of enemy elements, on Impossible difficulty all elements are spawned.
Region | Difficulty | Multiplier |
---|---|---|
Forest | Easy | 100% |
Forest | Medium | 6,377% |
Forest | Hard | 128,043% |
Forest | Insane | 8.83 M% (8.83e6%) |
Forest | Nightmare | 4.99 B% (4.99e9%) |
Forest | Impossible | 3.21 Qa% (3.21e15%) |
Desert | Easy | 781% |
Desert | Medium | 18,340% |
Desert | Hard | 403,948% |
Desert | Insane | 34.1 M% (3.41e7%) |
Desert | Nightmare | 28.5 B% (2.85e10%) |
Desert | Impossible | 52.4 Qa% (5.24e16%) |
Winter | Easy | 2,877% |
Winter | Medium | 21,852% |
Winter | Hard | 419,964% |
Winter | Insane | 34.3 M% (3.43e7%) |
Winter | Nightmare | 28.5 B% (2.85e10%) |
Winter | Impossible | 52.4 Qa% (5.24e16%) |
Underground | Easy | 28,051% |
Underground | Medium | 65,680% |
Underground | Hard | 660,921% |
Underground | Insane | 41.8 M% (4.18e7%) |
Underground | Nightmare | 36.1 B% (3.61e10%) |
Underground | Impossible | 82.5 Qa% (8.25e16%) |
Volcano | Easy | 154,692% |
Volcano | Medium | 305,789% |
Volcano | Hard | 2.34 M% (2.34e6%) |
Volcano | Insane | 117 M% (1.17e8%) |
Volcano | Nightmare | 124 B% (1.24e11%) |
Volcano | Impossible | 632 Qa% (6.32e17%) |
High Mountain | Easy | 1.74 M% (1.74e6%) |
High Mountain | Medium | 3.14 M% (3.14e6%) |
High Mountain | Hard | 18.2 M% (1.82e7%) |
High Mountain | Insane | 391 M% (3.91e8%) |
High Mountain | Nightmare | 235 B% (2.35e11%) |
High Mountain | Impossible | 1.61 Qi% (1.61e18%) |
Jungle | Easy | 38.1 M% (3.81e7%) |
Jungle | Medium | 69.2 M% (6.92e7%) |
Jungle | Hard | 399 M% (3.99e8%) |
Jungle | Insane | 6.72 B% (6.72e9%) |
Jungle | Nightmare | 1.53 T% (1.53e12%) |
Jungle | Impossible | 4.79 Qi% (4.79e18%) |
Metallic Ruins | Easy | 131 M% (1.31e8%) |
Metallic Ruins | Medium | 239 M% (2.39e8%) |
Metallic Ruins | Hard | 1.4 B% (1.4e9%) |
Metallic Ruins | Insane | 23.7 B% (2.37e10%) |
Metallic Ruins | Nightmare | 5.02 T% (5.02e12%) |
Metallic Ruins | Impossible | 10.6 Qi% (1.06e19%) |
Beach | Easy | 780 M% (7.8e8%) |
Beach | Medium | 1.46 B% (1.46e9%) |
Beach | Hard | 9.3 B% (9.3e9%) |
Beach | Insane | 180 B% (1.8e11%) |
Beach | Nightmare | 46.8 T% (4.68e13%) |
Beach | Impossible | 140 Qi% (1.4e20%) |
Ocean | Easy | 3.87 B% (3.87e9%) |
Ocean | Medium | 7.53 B% (7.53e9%) |
Ocean | Hard | 53.2 B% (5.32e10%) |
Ocean | Insane | 1.21 T% (1.21e12%) |
Ocean | Nightmare | 429 T% (4.29e14%) |
Ocean | Impossible | 2.73 Sx% (2.73e21%) |
Neutral | Easy | 16.8 B% (1.68e10%) |
Neutral | Medium | 33.9 B% (3.39e10%) |
Neutral | Hard | 266 B% (2.66e11%) |
Neutral | Insane | 7.2 T% (7.2e12%) |
Neutral | Nightmare | 3.48 Qa% (3.48e15%) |
Neutral | Impossible | 50.6 Sx% (5.06e22%) |
Dark Realm | Easy | 85.6 B% (8.56e10%) |
Dark Realm | Medium | 180 B% (1.8e11%) |
Dark Realm | Hard | 1.6 T% (1.6e12%) |
Dark Realm | Insane | 52.8 T% (5.28e13%) |
Dark Realm | Nightmare | 37.1 Qa% (3.71e16%) |
Dark Realm | Impossible | 1.46 Sp% (1.46e24%) |
Heaven | Easy | 523 B% (5.23e11%) |
Heaven | Medium | 1.16 T% (1.16e12%) |
Heaven | Hard | 11.9 T% (1.19e13%) |
Heaven | Insane | 493 T% (4.93e14%) |
Heaven | Nightmare | 534 Qa% (5.34e17%) |
Heaven | Impossible | 66.2 Sp% (6.62e25%) |
Universe | Easy | 7.14 T% (7.14e12%) |
Universe | Medium | 18.4 T% (1.84e13%) |
Universe | Hard | 298 T% (2.98e14%) |
Universe | Insane | 25.7 Qa% (2.57e16%) |
Universe | Nightmare | 109 Qi% (1.09e20%) |
Universe | Impossible | 519 Oc% (5.19e29%) |
Chaos | Easy | 758 T% (7.58e14%) |
Chaos | Medium | 2.88 Qa% (2.88e15%) |
Chaos | Hard | 147 Qa% (1.47e17%) |
Chaos | Insane | 79.4 Qi% (7.94e19%) |
Chaos | Nightmare | 10.5 Sp% (1.05e25%) |
Chaos | Impossible | 482 UDe% (4.82e38%) |