Difference between revisions of "Infinity"
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Upon entering infinity phase you gain access to another tab in the second floor of the workshop. At first only the left side called “infinty modules” is unlocked, here you purchase modules in the grid which lets you buy the next module(s) in that chain if any. Buying all of these is your first goal on infinity phase. | Upon entering infinity phase you gain access to another tab in the second floor of the workshop. At first only the left side called “infinty modules” is unlocked, here you purchase modules in the grid which lets you buy the next module(s) in that chain if any. Buying all of these is your first goal on infinity phase. | ||
+ | Money | ||
− | Infinity effects | + | Early Infinity: by now you should have at least 1 t5 producer, for getting more money you should be creating more t5 producers maybe around a hundred and spending all your money on trading post crates. |
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+ | Mid Infinity: Once | ||
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+ | Late infinity: (refer back here once you are starting to charge stones) | ||
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+ | Infinity effects Glossary | ||
Infinity sheild buffs: Enemies get increases stats for each infinity and stack with era sheild with the formula of base * Era sheild * (1+# of infinity) ex: infinity 1 enemies have double the stats of their era counter parts and inf 9 as 10x the stats of the era enemies. | Infinity sheild buffs: Enemies get increases stats for each infinity and stack with era sheild with the formula of base * Era sheild * (1+# of infinity) ex: infinity 1 enemies have double the stats of their era counter parts and inf 9 as 10x the stats of the era enemies. | ||
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− | infinity foundation: converts enemies infinty damage into regular damage so that the donuts don’t instant kill you. | + | Infinity damage: penetrates era and infinity shields, it is a type of damage not to be confused with the quantity infinite damage (meaning 1.8e308 damage, which is the highest number that can be stored.) It is a if most of your damage consists of infinity damage then the hp buff of infinity shield and the getting /inf on hp era divider can be ignored |
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+ | infinity foundation: converts enemies infinty damage into regular damage so that the donuts don’t instant kill you. | ||
infinty enemy resistance: | infinty enemy resistance: | ||
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Revision as of 00:31, 30 May 2021
Spoiler warning! This article contains spoilers about Infinity content. |
Infinity is a phase of the game which opens up at Military Tier 12. Infinity begins when the player reaches Era 100B in endless mode on any difficulty of a given region.
Aquiring Infinity modules
Upon entering infinity phase you gain access to another tab in the second floor of the workshop. At first only the left side called “infinty modules” is unlocked, here you purchase modules in the grid which lets you buy the next module(s) in that chain if any. Buying all of these is your first goal on infinity phase.
Money
Early Infinity: by now you should have at least 1 t5 producer, for getting more money you should be creating more t5 producers maybe around a hundred and spending all your money on trading post crates.
Mid Infinity: Once
Late infinity: (refer back here once you are starting to charge stones)
Infinity effects Glossary
Infinity sheild buffs: Enemies get increases stats for each infinity and stack with era sheild with the formula of base * Era sheild * (1+# of infinity) ex: infinity 1 enemies have double the stats of their era counter parts and inf 9 as 10x the stats of the era enemies.
Infinity damage: penetrates era and infinity shields, it is a type of damage not to be confused with the quantity infinite damage (meaning 1.8e308 damage, which is the highest number that can be stored.) It is a if most of your damage consists of infinity damage then the hp buff of infinity shield and the getting /inf on hp era divider can be ignored
infinity foundation: converts enemies infinty damage into regular damage so that the donuts don’t instant kill you.
infinty enemy resistance:
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