Difference between revisions of "Power Plant"

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(→‎Technology: Add costs of all the items)
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You can unlock more by upgrading the Power Plant in the Construction Firm.
 
You can unlock more by upgrading the Power Plant in the Construction Firm.
  
You can upgrade structures if they are upgradeable.
+
You can upgrade structures if they are upgradeable. All costs are rounded to the nearest resource.
  
 
===Basic===
 
===Basic===
  
 
====Water Pump====
 
====Water Pump====
Provides infinite water. [[File:PowerPlantExample.png|thumb|Basic setup for tier 1.]]
+
Provides infinite water.
 +
 
 +
Cost: 25 * 1.5<sup>qty</sup>[[File:PowerPlantExample.png|thumb|Basic setup for tier 1.]]
  
 
====Fluid Pipe====
 
====Fluid Pipe====
 
Transports 1000L of gas or fluid per tick.
 
Transports 1000L of gas or fluid per tick.
 +
 +
Cost: 5 * 1.5<sup>qty</sup>
  
 
Currently used to move water from a water pump to a coal boiler, and to move steam from a coal boiler to a steam turbine.
 
Currently used to move water from a water pump to a coal boiler, and to move steam from a coal boiler to a steam turbine.
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====Yellow Battery====
 
====Yellow Battery====
 
Adds +2000 power capacity.
 
Adds +2000 power capacity.
 +
 +
Cost: 50 * 1.5<sup>qty</sup>
  
 
Can be placed anywhere, and is not needed to be connected to anything.
 
Can be placed anywhere, and is not needed to be connected to anything.
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====Coal Chest====
 
====Coal Chest====
 
Provides 2500kg of coal.
 
Provides 2500kg of coal.
 +
 +
Cost: 40 * 1.5<sup>qty</sup>
  
 
Needs to be placed next to a coal boiler.
 
Needs to be placed next to a coal boiler.
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====Coal Boiler====
 
====Coal Boiler====
 
Turns 100L of water, and 4 kg of coal into 30L of steam.
 
Turns 100L of water, and 4 kg of coal into 30L of steam.
 +
 +
Cost: 150 * 1.5<sup>qty</sup>
  
 
Needs to be connected to a water pump and a coal chest to function.
 
Needs to be connected to a water pump and a coal chest to function.
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====Steam Turbine====
 
====Steam Turbine====
 
Transforms 10L of steam into 30 power per tick.
 
Transforms 10L of steam into 30 power per tick.
 +
 +
Cost: 60 * 1.5<sup>qty</sup>
  
 
Needs to be connected to an active coal boiler to generate energy.
 
Needs to be connected to an active coal boiler to generate energy.
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====Oil Barrel====
 
====Oil Barrel====
 
Provides 10000L of oil
 
Provides 10000L of oil
 +
 +
Cost: 1000 * 1.5<sup>qty</sup>
  
 
Can be placed anywhere, as long as a fluid pipe connects it to an oil furnace.
 
Can be placed anywhere, as long as a fluid pipe connects it to an oil furnace.
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====Oil Furnace====
 
====Oil Furnace====
 
Turns 20L of oil and 200L of water into 100L of steam.
 
Turns 20L of oil and 200L of water into 100L of steam.
 +
 +
Cost: 17500 * 1.5<sup>qty</sup>
  
 
====Gas Tank====
 
====Gas Tank====
 
provides 20000L of gas.
 
provides 20000L of gas.
 +
 +
Cost: 2000 * 1.5<sup>qty</sup>
  
 
can be placed anywhere, as long as fluid pipes connect it to a gas turbine.
 
can be placed anywhere, as long as fluid pipes connect it to a gas turbine.
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====Gas Turbine====
 
====Gas Turbine====
 
Turns 25L of gas into 100 power per tick.
 
Turns 25L of gas into 100 power per tick.
 +
 +
Cost: 5000 * 1.5<sup>qty</sup>
  
 
===Tier 3===
 
===Tier 3===
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====Water Turbine====
 
====Water Turbine====
 
Uses 20L of water to provide 3 power per tick.
 
Uses 20L of water to provide 3 power per tick.
 +
 +
Cost: 20000 * 1.5<sup>qty</sup>
  
 
Can be connected with pipes or directly to a Water Pump
 
Can be connected with pipes or directly to a Water Pump
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====Solar Panel====
 
====Solar Panel====
 
Produces 1 power per tick (0 when raining).
 
Produces 1 power per tick (0 when raining).
 +
 +
Cost: 10000 * 1.5<sup>qty</sup>
  
 
====Wind Turbine====
 
====Wind Turbine====
 
Produces 0~4 power per tick (min. of 0 without wind and max of 4 when there is a hurricane).
 
Produces 0~4 power per tick (min. of 0 without wind and max of 4 when there is a hurricane).
 +
 +
Cost: 12500 * 1.5<sup>qty</sup>
  
 
====Red Battery====
 
====Red Battery====
 
Gives +25000 to power capacity.
 
Gives +25000 to power capacity.
 +
 +
Cost: 2000 * 1.5<sup>qty</sup>
  
 
===Tier 4===
 
===Tier 4===
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====Lava Pump====
 
====Lava Pump====
 
Provides 10M L of lava.
 
Provides 10M L of lava.
 +
 +
Cost: 25000 * 1.5<sup>qty</sup>
  
 
Lava can be moved with a fluid pipe.
 
Lava can be moved with a fluid pipe.
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====Thermal Generator====
 
====Thermal Generator====
 
Turns 100L of lava and 100L of water into 200 power per tick.
 
Turns 100L of lava and 100L of water into 200 power per tick.
 +
 +
Cost: 50000 * 1.5<sup>qty</sup>
  
 
Can be connected with a pipe or directly to a lava pump.  
 
Can be connected with a pipe or directly to a lava pump.  
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====Fission Reactor====
 
====Fission Reactor====
 
Transforms 1Kg of Uranium and 100L of water into 200L of steam.
 
Transforms 1Kg of Uranium and 100L of water into 200L of steam.
 +
 +
Cost: 100000 * 1.5<sup>qty</sup>
  
 
====Uranium Box====
 
====Uranium Box====
 
Provides 50000Kg of Uranium.
 
Provides 50000Kg of Uranium.
 +
 +
Cost: 75000 * 1.5<sup>qty</sup>
  
 
Upgradeable.
 
Upgradeable.
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====Blue Battery====
 
====Blue Battery====
 
Gives +500000 to power capacity.
 
Gives +500000 to power capacity.
 +
 +
Cost: 50000 * 1.5<sup>qty</sup>
  
 
===Tier 6===
 
===Tier 6===
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====Fusion Reactor====
 
====Fusion Reactor====
 
Transforms 250L of He3 into 500L of Plasma
 
Transforms 250L of He3 into 500L of Plasma
 +
 +
Cost: 1750000 * 1.5<sup>qty</sup>
  
 
====Helium3 Tank====
 
====Helium3 Tank====
 
Provides 100000L of He3
 
Provides 100000L of He3
 +
 +
Cost: 500000 * 1.5<sup>qty</sup>
  
 
Upgradeable.
 
Upgradeable.
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====Plasma Pipe====
 
====Plasma Pipe====
 
Transport 1000L of Plasma per tick
 
Transport 1000L of Plasma per tick
 +
 +
Cost: 100000 * 1.5<sup>qty</sup>
  
 
====Plasma Turbine====
 
====Plasma Turbine====
 
Transform 100L of Plasma into 5000 power per tick
 
Transform 100L of Plasma into 5000 power per tick
 +
 +
Cost: 500000 * 1.5<sup>qty</sup>
  
 
==Skills==
 
==Skills==

Revision as of 23:23, 28 May 2021


Power Plant
Powerplant.png
Max. Tier 6
Conversion rate 800:1
Color theme Yellow
Yellow resource.png

The Power Plant is a building used to generate electricity to give speed boosts to other buildings.

PowerPlant.png

Power Grid

The power grid is where you place structures in order to generate and store energy.

You can place structures by selecting one from the list on the left of the screen, and then clicking an empty tile.

To delete a structure, right-click the filled tile while not having any structure selected from the list. Doing so will refund you 25% of the resource you spent buying the component. This can be increased to 50% if you have Component Recycling Skill.

Structures can connect with each other without the use of pipes, but pipes can be used to use resources more efficiently at times.

Network

This is where you spend your energy to speed up other buildings:

The more energy you use, the longer and stronger the boost is.

You can boost multiple buildings at the same time, but selecting less makes the individual boosts better.

Technology

These are your structures for use in the power grid.

You can unlock more by upgrading the Power Plant in the Construction Firm.

You can upgrade structures if they are upgradeable. All costs are rounded to the nearest resource.

Basic

Water Pump

Provides infinite water.

Cost: 25 * 1.5qty

Basic setup for tier 1.

Fluid Pipe

Transports 1000L of gas or fluid per tick.

Cost: 5 * 1.5qty

Currently used to move water from a water pump to a coal boiler, and to move steam from a coal boiler to a steam turbine.

The pipe is gray when empty, blue when filled with water, and white when filled with steam.

Yellow Battery

Adds +2000 power capacity.

Cost: 50 * 1.5qty

Can be placed anywhere, and is not needed to be connected to anything.

Upgradeable.

Tier 1

Coal Chest

Provides 2500kg of coal.

Cost: 40 * 1.5qty

Needs to be placed next to a coal boiler.

Has to be replaced periodically, as it will run out of coal.

Upgradeable.

Coal Boiler

Turns 100L of water, and 4 kg of coal into 30L of steam.

Cost: 150 * 1.5qty

Needs to be connected to a water pump and a coal chest to function.

Steam Turbine

Transforms 10L of steam into 30 power per tick.

Cost: 60 * 1.5qty

Needs to be connected to an active coal boiler to generate energy.

Tier 2

Oil Barrel

Provides 10000L of oil

Cost: 1000 * 1.5qty

Can be placed anywhere, as long as a fluid pipe connects it to an oil furnace.

Upgradeable.

Oil Furnace

Turns 20L of oil and 200L of water into 100L of steam.

Cost: 17500 * 1.5qty

Gas Tank

provides 20000L of gas.

Cost: 2000 * 1.5qty

can be placed anywhere, as long as fluid pipes connect it to a gas turbine.

Upgradeable.

Gas Turbine

Turns 25L of gas into 100 power per tick.

Cost: 5000 * 1.5qty

Tier 3

Water Turbine

Uses 20L of water to provide 3 power per tick.

Cost: 20000 * 1.5qty

Can be connected with pipes or directly to a Water Pump

Solar Panel

Produces 1 power per tick (0 when raining).

Cost: 10000 * 1.5qty

Wind Turbine

Produces 0~4 power per tick (min. of 0 without wind and max of 4 when there is a hurricane).

Cost: 12500 * 1.5qty

Red Battery

Gives +25000 to power capacity.

Cost: 2000 * 1.5qty

Tier 4

Lava Pump

Provides 10M L of lava.

Cost: 25000 * 1.5qty

Lava can be moved with a fluid pipe.

Thermal Generator

Turns 100L of lava and 100L of water into 200 power per tick.

Cost: 50000 * 1.5qty

Can be connected with a pipe or directly to a lava pump.

Tier 5

Fission Reactor

Transforms 1Kg of Uranium and 100L of water into 200L of steam.

Cost: 100000 * 1.5qty

Uranium Box

Provides 50000Kg of Uranium.

Cost: 75000 * 1.5qty

Upgradeable.

Blue Battery

Gives +500000 to power capacity.

Cost: 50000 * 1.5qty

Tier 6

Fusion Reactor

Transforms 250L of He3 into 500L of Plasma

Cost: 1750000 * 1.5qty

Helium3 Tank

Provides 100000L of He3

Cost: 500000 * 1.5qty

Upgradeable.

Plasma Pipe

Transport 1000L of Plasma per tick

Cost: 100000 * 1.5qty

Plasma Turbine

Transform 100L of Plasma into 5000 power per tick

Cost: 500000 * 1.5qty

Skills

See also: Skills (Upgrade)
  • Quantum Grid - Allows components on the power grid to connect to components on the opposite edge of the grid.
  • Super Boost - Using more power for boosts has a higher impact on duration/effectivity. (Log10 -> Log7)
  • Max. Power - Increases the effectiveness of all active boosts by 25% (multiplicative) if the current amount of power exceeds the maximum amount.
  • Component Recycling - Increases the amount of resources returned from selling components to 50% instead of 25%.
  • Shutdown - Allows you to cancel boosts anytime. Does not refund any power!

Exotic Skills

See also: Exotic Skills
  • Hibernation Mode - Boosts stop losing their duration while the game is closed but still affect all buildings during that time as many they would normally do.